Sk00ps Posted June 18, 2014 Report Share Posted June 18, 2014 Something a little fun I like to mess around with. Link to comment Share on other sites More sharing options...
Sk00ps Posted June 18, 2014 Author Report Share Posted June 18, 2014 Bump Link to comment Share on other sites More sharing options...
Slinky Posted June 18, 2014 Report Share Posted June 18, 2014 This.. is incredibly badly built. For starters, not only are you running Failnaught in a deck that doesn't need it, but you're running /3/ of it. If you really want to go the Inca route, don't put in that many artifacts, you're better off using it as an engine. The Artifact Engine goes as so: 0-1 Scythe 1-2 Beagall 3 Moralltach 1-3 Ignition (Varying on what you put in, safest route is 2) 3 Sanctum If you go 2 Beagall, its best to not put in the Scythe, and if you put in the Scythe, don't put in 2 Beagall. Other cards that serve no purpose in this deck: Call of the Reaper - Its too situational. Soul Charge or a third Call of the Haunted is a much better option Skill Drain - Not only does it screw over your own artifacts, but it screws over all of your Extra Deck outs. Cards that are missing: Solemn Warning Bottomless Trap Hole Compulsory Evacuation Device (optional) Pot of Duality (Optional, increases consistency) Pot of Dichotomy (You have a ton of type variation here, it can only help) Breakthrough Skill (You need to be able to protect your Sun and Moon from stuff like 101, Castel, and arguably Abyss Dweller) Now for your Extra Deck. Tiras > Adreus You opted for a second Durendal over a second Pleiades. Beelze serves no purpose here. It is a great card, but your deck relies on either Solar Wind Jammer surviving a turn, or sacrificing your Inca Loop, on top of being lucky enough to have plaguespreader on hand to even get it out. Get rid of it. Volca also serves no purpose here. Once you get your loop going, you're pretty much all set. It is much better to use something more disruptive to halt your opponent's plays then just destroying and dealing damage. (such as another pleiades). If you have the space, you can also go the #19 --> Crystal Zero Lancer route. Light-End Dragon? best to get rid of it. Link to comment Share on other sites More sharing options...
Blake Posted June 18, 2014 Report Share Posted June 18, 2014 Inti and quilla are terrible and the deck is better without them wasting valuable option slotsJ/S Link to comment Share on other sites More sharing options...
Zauls Posted June 19, 2014 Report Share Posted June 19, 2014 Inti and quilla are terrible and the deck is better without them wasting valuable option slots J/S While this is true, I think its beside the point. The guy wants to make Inti and Quilla Artifacts, so at least let him. He even said its supposed to be for fun. The build looks inconsistent as hell though and choices like Call of the Reaper and even Plaguespreader are really bad. Link to comment Share on other sites More sharing options...
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