BatMed Posted June 19, 2014 Report Share Posted June 19, 2014 Included in my "Rise of the Darklords Set" [check my signature for more informations] [spoiler='Related'] This card cannot be Normal Summoned/Set. You can Special Summon this card by banishing a total of 2 face-up FIRE and/or Zombie-type monsters. When this card destroys a monster by battle and sends it to the Graveyard, it can attack once again in a row. Once Per turn you can Tribute 1 monster you control to Destroy 1 card your opponent controls (This monster cannot declare an attack during the turn you activate this effect). Each time this card destroys a monster (either by battle or by its own effect); it gains 200 ATK. [/spoiler] [spoiler='The Cards'] 1 Synchro Zombie-type monster + 1 DARK monster Must first be Fusion Summoned and cannot be Special Summoned by other ways. If you control "Zombie World": You can banish monsters from the Graveyard(s) as Fusion Materials for this card's Fusion Summon . Once per turn, this card cannot be destroyed by Battle. Target 1 face-up monster your opponent controls; Reduce that target's ATK to 0. You can only use this effect of "Ravager Al-Stein" once per turn and only during that turn. "Plaguespreader Zombie" + 1 non-Tuner Zombie-Type Monster You take no Battle Damage from Battle involving a Zombie-type monster. This face-up Attack position monster cannot be destroyed by Battle. "Plaguespreader Zombie" + 1 or more non-tuner monsters All monsters in every Graveyard become Zombie-Type monsters. When this card is destroyed: Target 1 of your banished Zombie-type monster and 1 monster in your opponent's Graveyard; Special Summon the first target, also shuffle the second target into the Deck. 1 "Plaguespreader Zombie" + 1 Synchro Zombie-type monster When this card is Synchro Summoned; add 1 Zombie-type monster or 1 "Zombie World" from the Deck or Graveyard to your hand. During Battle involving this card and an opponent's Zombie-type monster: This card gains 1000 ATK and the opponent's monster effects are negated. These Changes last until the End of the Damage Step. “Plaguespreader Zombie” + 1 or more non-tuner Zombie-type monsters When this card destroys a Zombie-type monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field. This card gains 200 ATK for each Zombie-type monster you control. If this card would be destroyed by Battle; Destroy 1 other Zombie-type monster you control instead. [/spoiler] Any suggestions?? Also constructive criticisms are appreciated... Link to comment Share on other sites More sharing options...
BatMed Posted June 20, 2014 Author Report Share Posted June 20, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted June 20, 2014 Author Report Share Posted June 20, 2014 bump Link to comment Share on other sites More sharing options...
Blacklion65 Posted June 20, 2014 Report Share Posted June 20, 2014 nice i really like them Link to comment Share on other sites More sharing options...
BatMed Posted June 20, 2014 Author Report Share Posted June 20, 2014 nice i really like them ty :) .. still need a review... Link to comment Share on other sites More sharing options...
BatMed Posted June 20, 2014 Author Report Share Posted June 20, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted June 21, 2014 Author Report Share Posted June 21, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted June 21, 2014 Author Report Share Posted June 21, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted June 23, 2014 Author Report Share Posted June 23, 2014 bump Link to comment Share on other sites More sharing options...
BatMed Posted July 2, 2014 Author Report Share Posted July 2, 2014 bump Link to comment Share on other sites More sharing options...
krakonfour Posted July 6, 2014 Report Share Posted July 6, 2014 First off: Why are the cards GIGANTIC? Two Headed Infernal Dragon is a good, slightly overpowered card. Dragon/Dark has a ton of support, and 2800 ATK for a monster that can be special summoned without restriction is great. It can attack twice in a row, making it a boss card on the level of Black Luster Soldier. If it had stopped here, I wouldn't complain. The second effect gives this card more utility (1-for-1 spot destruction), and it is balanced for its cost (a tribute and no attacking). The last effect is where you went slightly overboard, giving it an attack boost for any type of destruction this card deals. Since this card easily destroys by effect and by battle, it will, in all cases, reach 3000 attack, and that's my gripe. A monster which reaches 3000 attack so easily, for level 8, shouldn't be so easy to summon or have so many effects bunched up together. I suggest you make it exclusively a battle monster, in other words, balance it by removing the tribute-to-destroy effect, OR, maintain that effect, but remove the attack boost. Al-stein is an expensive and situational card for its ability to deal 2400 damage. You need to set up your graveyard with a syncro and a zombie, obtain Polymerization, then have an active field card: Zombie World, then summon it successfully. Setting all that up takes a lot of time or luck, and if you don't have Zombie World, it is going to cost you a -3, or -4 if you include the Syncro materials that went into the syncro monster in the first place. On top of that, I think you forgot something: If you use monsters in the grave as fusion materials... where do they go? They just stay in the grave, or, like in Miracle Fusion, are they banished? Revived King: A perfect wall... if only you had a level 1 Zombie lying around.... Plaguespreader Pegasus: Too much. It is Zombie World on 2400 ATK legs, with Book of Life thrown in. I understand what you are trying to do with the 'zombie revival' theme, but putting these too effects together makes for an extremely powerful card. I suggest you tone down the Zombie World effect (only cards in each Graveyard?) to balance it a bit. Dreadful Incarnation: Great card. Needs very specific syncro materials, and searches for an essential card for your strategy. The attack boost is huge, but it is only while battling Zombie-Type monsters, so it only gains that effect when Zombie World is active. Twin Headed Zombie Dragon is a more powerful Goyo Guardian under Zombie World, but I dislike how easy it can be summoned. Sync Plaguespreader with any level 4, get any level 6 monster, special summon Plaguespreader by its effect, banish it to special summon Twin Headed.... I suggest you restrict the non-Tuner syncro material to Zombie Types. Link to comment Share on other sites More sharing options...
BatMed Posted July 6, 2014 Author Report Share Posted July 6, 2014 First off: Why are the cards GIGANTIC? Two Headed Infernal Dragon is a good, slightly overpowered card. Dragon/Dark has a ton of support, and 2800 ATK for a monster that can be special summoned without restriction is great. It can attack twice in a row, making it a boss card on the level of Black Luster Soldier. If it had stopped here, I wouldn't complain. The second effect gives this card more utility (1-for-1 spot destruction), and it is balanced for its cost (a tribute and no attacking). The last effect is where you went slightly overboard, giving it an attack boost for any type of destruction this card deals. Since this card easily destroys by effect and by battle, it will, in all cases, reach 3000 attack, and that's my gripe. A monster which reaches 3000 attack so easily, for level 8, shouldn't be so easy to summon or have so many effects bunched up together. I suggest you make it exclusively a battle monster, in other words, balance it by removing the tribute-to-destroy effect, OR, maintain that effect, but remove the attack boost. Al-stein is an expensive and situational card for its ability to deal 2400 damage. You need to set up your graveyard with a syncro and a zombie, obtain Polymerization, then have an active field card: Zombie World, then summon it successfully. Setting all that up takes a lot of time or luck, and if you don't have Zombie World, it is going to cost you a -3, or -4 if you include the Syncro materials that went into the syncro monster in the first place. On top of that, I think you forgot something: If you use monsters in the grave as fusion materials... where do they go? They just stay in the grave, or, like in Miracle Fusion, are they banished? Revived King: A perfect wall... if only you had a level 1 Zombie lying around.... Plaguespreader Pegasus: Too much. It is Zombie World on 2400 ATK legs, with Book of Life thrown in. I understand what you are trying to do with the 'zombie revival' theme, but putting these too effects together makes for an extremely powerful card. I suggest you tone down the Zombie World effect (only cards in each Graveyard?) to balance it a bit. Dreadful Incarnation: Great card. Needs very specific syncro materials, and searches for an essential card for your strategy. The attack boost is huge, but it is only while battling Zombie-Type monsters, so it only gains that effect when Zombie World is active. Twin Headed Zombie Dragon is a more powerful Goyo Guardian under Zombie World, but I dislike how easy it can be summoned. Sync Plaguespreader with any level 4, get any level 6 monster, special summon Plaguespreader by its effect, banish it to special summon Twin Headed.... I suggest you restrict the non-Tuner syncro material to Zombie Types. Finally... thanks for reviewing these cards, I'm gonna update them soon and make them more balanced :) Link to comment Share on other sites More sharing options...
krakonfour Posted July 7, 2014 Report Share Posted July 7, 2014 Finally... thanks for reviewing these cards, I'm gonna update them soon and make them more balanced :) I'll review them when you update then :) Link to comment Share on other sites More sharing options...
Iphrem Posted July 8, 2014 Report Share Posted July 8, 2014 The cards are just way too big. Crashed my browser when trying to view all at once. Please make the card images smaller by re-uploading. Link to comment Share on other sites More sharing options...
BatMed Posted July 8, 2014 Author Report Share Posted July 8, 2014 The cards are just way too big. Crashed my browser when trying to view all at once. Please make the card images smaller by re-uploading. Yeah I know, maybe that's why no one have comment my cards XD the next update shall include the cards in average size Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.