Bringerofcake Posted June 25, 2014 Report Share Posted June 25, 2014 Arcanite Sigil Continuous Spell When this card is activated, place 2 Spell Counters on this card. If a Spell card is activated, immediately place 1 Spell Counter on 1 card on the field. Once per turn, during either players turn, if a card or effect would cause exactly 1 card with a Spell Counter(s) to leave the field: You can remove all of that card's Spell Counters instead. Link to comment Share on other sites More sharing options...
magemeek22 Posted June 25, 2014 Report Share Posted June 25, 2014 Loving this defensive wall man. It's basically the Spell version of Defender, except superior in many ways. I just said this in one of my previous reviews: Spell Counter decks lack defensive ability; once their field is gone, so are they. This helps prevent that - A LOT. Personally, though, I recommend changing it to "leave your side of the field" instead of just "leave the field" (make it work against Silent Ark as well). Also, I would definitely change the amount of counters you get to 2, just because Arcanite Magician exists. Link to comment Share on other sites More sharing options...
Bringerofcake Posted June 25, 2014 Author Report Share Posted June 25, 2014 Taking your commentary into consideration, I made it an optional effect and reduced the counter gain to 2. Link to comment Share on other sites More sharing options...
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