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H.A.C


Sander

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One more Artifact for consistency's sake? Outside of that? Yeah, I have no idea either...

 

To be honest, I don't know that the Artifacts are really doing much for you here... I feel like those six spaces could be better utilized...


I also hear that 3-3 Hands are cloggy. So we could have a quick 8 spaces cleared up for things like... Stuff...


Keeper Cat could be funny with Ponpoko to speed search your traps, as well as give you extra control over the board.

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So, - 3 Sanctum / Moralltach / not too sure on removing 1 of each hand for now. So with that, 6 slots open, any idea what to replace them with? 3rd MST, 3rd B-Skill and 3rd D-Prison?

 

Also, not liking Call of the Haunted that much in here anyways, so I'm going to neg that and see how that works out, so that's another +2 card slots, aka 5 slots are open atm. Any suggestions?

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Like I said, ponpoko pluss cat of ill omen and necrovally could really help set up your power plays, and keep your opponent from some of theirs. With that being said, I would drop a duality for first turn poko plays. Skill is fine at 2, as is mst. D-Prison is nice, but siding the third is probably the best choice if you really want it. Chain and prison seems like overkill. Drop Chain since mst poops on it. Maybe that freed up some room?
And yeah, furk Call...
Also, your opponent will likely waste their mst on valleys vs your trap monsters, which is nice.

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