Atypical-Abbie Posted August 29, 2014 Report Share Posted August 29, 2014 As I am back on YCM, I have chosen to make a card called The Reincarnation. Am I holding myself up to too high standards? Yes, most definitely, but I'll still post this card. Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 face-up monsters you control to the Graveyard. Once per turn: You can target 1 monster in your Graveyard; this card gains that target’s name and effects until the end of this turn, but if it does, other monsters you currently control cannot activate their effects for the rest of the turn. Once per turn, if this card would be destroyed by your opponent’s card effect, you can banish 1 monster in your Graveyard with the same name as this card. Link to comment Share on other sites More sharing options...
Aix Posted August 29, 2014 Report Share Posted August 29, 2014 Welcome back, Zazi. This card's only point, like Chaos Phantom, seems to be abuse in banishing monsters with difficult Summoning conditions, and it's also terribly powerful. It's a much stronger Chaos Phantom that Summons itself (for example, you can just send your Armageddon Knight after it sends Sky Scourge Norleras or Vennonimaga), and it doesn't even banish the monster. The effect doesn't wear off, and it can keep accumulating effects. It also has a built-in protection effect on top of it's 2600 stats. To summarize, what even, why is it so strong, self-summoning and protects itself? It's badly designed and way overpowered. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted August 29, 2014 Author Report Share Posted August 29, 2014 Welcome back, Zazi. This card's only point, like Chaos Phantom, seems to be abuse in banishing monsters with difficult Summoning conditions, and it's also terribly powerful. It's a much stronger Chaos Phantom that Summons itself (for example, you can just send your Armageddon Knight after it sends Sky Scourge Norleras or Vennonimaga), and it doesn't even banish the monster. The effect doesn't wear off, and it can keep accumulating effects. It also has a built-in protection effect on top of it's 2600 stats. To summarize, what even, why is it so strong, self-summoning and protects itself? It's badly designed and way overpowered. True, it doesn't wear off, that was kind of an oversight actually. I kind of want to keep it a Special Summon monster, maybe I should make it 2 monsters you need to send? Or lower ATK a bit? If I do those, should the protection go as well? Ok, I changed it, is it fine now? Link to comment Share on other sites More sharing options...
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