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Necronetic Legion!


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Okay guys so in CFV there is an effect called Legion which allows you to basically equip a specific monster from your deck to it.

This got me thinking and i decided that this might be a cool mechanic in Yugioh.

We already have Unions so you might aswell just call it Union support but Nvm.

 

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When this card is summoned you can shuffle up to three "Necronetic" monsters from your graveyard into your deck and if you do you can search your deck for 1 "Necronetic" Union monster and equip it to this card.
While this card is equipped witha "Necronetic" monster this card cannot be targeted by your opponents card effects.
 
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When this card is summoned/flipped face-up or equipped to a "Necronetic" monster you control you can add 1 "Necronetic" monster from your deck to your hand, You can only use this effect of this card once per turn.
Once per turn you can equip this card to a "Necronetic" monster you control or unequip it and special summon it in face-up defense position.The equipped monster gains 500 ATK and 1000 DEF and whenever it would leave the field you can send this card face-up from the field to the graveyard.
While this card is equipped to a monster it cannot be destroyed by the effect of an opponents card.
 
 
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During the turn this card is normal summoned you can normal summon 1 more level 5 or higher Fiend type monster in addition to your normal summon/set this turn.
Once per turn, you can equip this card to a "Necronetic" monster you control, OR unequip this card and add this card to your hand, if you do you can normal summon/set 1 "Necronetic" in addtition to your normal summon/set this turn.
A monster equipped with this card gains 500 ATK and DEF and if it would leave the field it is returned to the hand instead.
During each end-phase you must add 1 other card you control to your hand.
 
 
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Once per turn during the turn this card was normal summoned you can normal summon 1 level 5 or 6 Fiend type monster from your hand using this card as the tribute and if you do, equip it with this card.
If the equipped monster would be sent to the graveyard you can send this and all other cards equipped to it to the graveyard and if you do, you can target 1 other "Necronetic" card in your graveyard and and it to your hand.
 
 
I really hope you guys like the idea.
Any criticism is welcome, along with OCG fixes.
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Second card is bonkers. It's basically the Melodious lock on steroids. It only fails to MST, but that's a limited card, not searchable, and most Decks don't have options for other cards. It also searches, so that's insane. While it does take a bit to get Warlord out, remember that Fiend-Types have a card that lets you Normal Summon them without Tributing as well as other support. You need to take out some of the effects, and also make sure it doesn't create a lock like that, it's too easy to use and it basically means your opponent cannot play YGO. OCG fix will come later.

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except that its not...

it leaves the warlord with 2600 and a one-time-only battle destruction bypass reducing the warlord to 2100.

I gave it the it the invincible-while its equipped eff so that you have to fight the warlord and cant use sneaky tactics to get around it.

Well i had to add in search effs just because its completely unreliable without them (Legion effects also search so thats another reason).

I see what you mean but i dont think its too necessary too nerf it atm.

i do remember cards like sinister yoshiro so i didnt make its attack stat too massive.

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except that its not...

it leaves the warlord with 2600 and a one-time-only battle destruction bypass reducing the warlord to 2100.

I gave it the it the invincible-while its equipped eff so that you have to fight the warlord and cant use sneaky tactics to get around it.

Well i had to add in search effs just because its completely unreliable without them (Legion effects also search so thats another reason).

I see what you mean but i dont think its too necessary too nerf it atm.

i do remember cards like sinister yoshiro so i didnt make its attack stat too massive.

The way you worded it, it cannot be destroyed by battle. If it can be destroyed by battle, your opponent still needs something over 2600, which is still a problem in a lot of cases. It's just an unfair combo that's too easy to pull off.

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i see what you mean but i still think its fair....

most decks can handle 2600 just by making certain xyz's...

also it has no ways other than battle to get through walls your opponent can create AKA diamond crab.

And no other cards are suppose to exist in this Archetype? I kind of am expecting that, which is why I'm being so critical of this. And you have other cards in your Deck too

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