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Xar, the Huntsman


Darth Kan

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esSTP3f.jpg

[spoiler='Effect'] If this card battles a Beast-Type, Beast-Warrior-Type, or Winged Beast-Type monster: This card's ATK is doubled for the Battle Step, only. This card cannot be targeted by trap cards or monster effects. [/spoiler]

[spoiler='Edited From:'] 1I3P4DT.jpg

When battle is declared with a Beast type, or Beast-Warrior type monster, this card gains 500 ATK. [/spoiler]
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Umm, really? This card is just 'nother one of those cards where you keep in those tins. like the grammar is wrong, it is not "declared" it should be "If this card is targeted for battle or declares an ATK ....." yadda yadda. This card is sooo simply boring that nobody would ever use this card competitively. it can be outclassed by any monster not a beast / beastwarrior

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The concept of a beater is nice and all, but as Hydra Iron Man said, it's easily outclassed by other monsters. To gain only 500 ATK against a specific type of monster is too situational, really, unless you're fighting an archetype that uses many Beasts and Beast-Warriors. Even then 2200 ATK is really easy to get over, assuming it hasn't already been destroyed with an effect. I suggest you make its effect less situational, or if you want to keep its flavor, add an additional effect and increase the ATK gain. 

Suggested effect(s):

If this card battles a Beast-Type or Beast-Warrior-Type monster, this card gains 700 ATK during the Damage Step only. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.

OR


1400/1000

If this card battles a Beast-Type or Beast-Warrior-Type monster, double this card's ATK until the end of the Damage Step.
 

With both effects, I assumed you wanted to keep the flavor of a "huntsman", so I didn't change the battle with beast or beast-warrior-type monsters clause. However, both effects have their advantages.

 

With the first effect, he can be a decent side-deck card to use against decks such as Fire Fists, because if it loses against a Bear, it can't activate its searching effect until the end of the Damage Step. The same goes for Beast-Type floaters such as Giant Rat and Raccoons. It completely renders their effects useless. His ATK also becomes a sturdy 2400. If you think that's too much, feel free to lower it.

As for the second effect, I just made him into a pure beatstick. 2800ATK beater for any Beast/Beast-Warrior-type monster that battles it. A simple, but an effective effect, especially if you play DNA Surgery

Just something to note: You might want to include Winged-Beasts in its description, too, since they're relatively close to beasts and beast-warriors, for the sake of flavor. This card's concept was neat, but again, it's easily outclassed by other monsters.

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