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Door to the Forbidden One


Nobita Nobi

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Lore:

Reveal any number of "Forbidden One" card(s) in your hand; Negate next number of attacks this turn equal than number of card(s) Revealed. During the start of your Draw Phase: You can banish this card from your Graveyard; Instead of conducting your normal draw, Excavate the top 5 cards in your Deck, you can add 1 "Forbidden One" card excavated by this effect, then return the remaining cards to the top of your Deck in any order.If you add card to your hand by this effect: Skip your next Draw Phase. You can only activate this effect of "Door to the Forbidden One" once per turn.

 

 i'm planning to make Forbidden One archetype to support exodia due to lack of specific support to them

this is the first one, feel free to review/critic/rate

 

 

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Exodia... support... archetype... YU-OH!!! I don't think Exodia users need any more support. For what it's worth tho... It's very nifty. You need to say what happens to the rest of the Excavated cards tho. I like the card overall... and the correct card combination could make Exodia a more fun deck, rather then just plain competitive. I support the idea, if done correctly. Good card... just work on what I said above.

 
BTW DORAEMON WAS MY SHYAT GROWIN UP!!!
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Exodia... support... archetype... YU-OH!!! I don't think Exodia users need any more support. For what it's worth tho... It's very nifty. You need to say what happens to the rest of the Excavated cards tho. I like the card overall... and the correct card combination could make Exodia a more fun deck, rather then just plain competitive. I support the idea, if done correctly. Good card... just work on what I said above.

 
BTW DORAEMON WAS MY SHYAT GROWIN UP!!!

 

 

the card already specified return the remaining card to top deck in any order

and yeah i'm planning to make the forbidden one archetype not only focused to draw and search exodia, but also on other thing so exodia deck can play in more ways

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i quite disagree...

 

despite the lack of competitive-ness of Exodia (that why we never see exodia winner in official tournament), making a direct support for exodia? all piece of exodia is in fact accidentally designed to be fast to retrieved... being DARK and  at least 4 of them is normal monster (some of old build abuse it to send at least 3 of  them to graveyard only to be retrieved by Back-up Soldier)... that based on his stat only. nowdays with good Mill and Stalling you can even go faster...

 

i do interested in lingering multiple attack negation only for its wording (i happen to like unique wording to make un-usual effect) despite its still a bit unfair in my opinion

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i quite disagree...

 

despite the lack of competitive-ness of Exodia (that why we never see exodia winner in official tournament), making a direct support for exodia? all piece of exodia is in fact accidentally designed to be fast to retrieved... being DARK and  at least 4 of them is normal monster (some of old build abuse it to send at least 3 of  them to graveyard only to be retrieved by Back-up Soldier)... that based on his stat only. nowdays with good Mill and Stalling you can even go faster...

 

i do interested in lingering multiple attack negation only for its wording (i happen to like unique wording to make un-usual effect) despite its still a bit unfair in my opinion

 

 

a bit unfair on underpowered/overpowered side?, since this card has double use, i put limit on both of the effect so that its not broken, first effect is mostly outclassed by card like waboku/threatening roar, and the 2nd effect is a -1 (you lose your normal draw if you doesnt add, and lose 2 normal draw if you add)

 

and i wonder why exodia rarely (or never?) tops tournament, they can be sided but people rarely side for it, and even if they did, there is no guarantee they get the sided card

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a bit unfair on underpowered/overpowered side?, since this card has double use, i put limit on both of the effect so that its not broken, first effect is mostly outclassed by card like waboku/threatening roar, and the 2nd effect is a -1 (you lose your normal draw if you doesnt add, and lose 2 normal draw if you add)

 

and i wonder why exodia rarely (or never?) tops tournament, they can be sided but people rarely side for it, and even if they did, there is no guarantee they get the sided card

 

 

1)Reveal any number of "Forbidden One" card(s) in your hand; Negate next number of attacks this turn equal than number of card(s) Revealed

Exodia deck now days can secure at least 2 piece at top most speed (which in most of my experience is less than 3 to 5 turns), now with 2+ attack negation (it could be worse that the fact based on the wording you can reveal another copy of Door to use this effect also) it help you to use less 2 sided stalling cards (like One day of Peace) and more Mill/Drawing cards. to bypass the Draw restriction effect 

 

2)During the start of your Draw Phase: You can banish this card from your Graveyard; Instead of conducting your normal draw, Excavate the top 5 cards in your Deck, you can add 1 "Forbidden One" card excavated by this effect, then return the remaining cards to the top of your Deck in any order.If you add card to your hand by this effect: Skip your next Draw Phase. You can only activate this effect of "Door to the Forbidden One" once per turn.

play 3 and you get secure 2 piece at the time for negation effect + you can re-arrange your deck, which even with Draw phase being skipped (and ONLY 1 Draw Phase being skipped). at least you prepare Mill/Drawing cards to be pulled next turn (ONLY if you happen to have bad luck... which in most of the time you don't) 

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