AncientGearGeneral Posted November 2, 2014 Report Share Posted November 2, 2014 Rusted-Eyes Ancient Dragon EARTH ******** [Machine/Xyz/Effect] 2 level 8 "Ancient Gear" monsters When this card is Xyz summoned, you can target 1 level 7 or lower machine type monster in your graveyard and special summon it to your side of the field in face-up attack positioned. Once per turn, you can attach a machine type monster to this card as Xyz material, but this card cannot attack this turn. Once per turn you can detach an Xyz material from this card to add 1 card with "Ancient Gear" in its name to your hand. When you activate a card that would special summon a machine-type fusion monster, you can use cards from your deck as selectable targets. When this card leaves the field, target 1 "Ancient Gear Golem" from the graveyard and special summon it in face-up attack position. When this card attacks, your opponent cannot activate trap cards until the end of the damage step. When this card leaves the field, you draw 2 cards. After three turns of this card leaving the field, you lose the duel. 4500/3000 Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted November 2, 2014 Report Share Posted November 2, 2014 Rusted-Eyes Ancient Dragon EARTH ******** [Machine/Xyz/Effect] 2 level 8 "Ancient Gear" monsters When this card is Xyz summoned, you can target 1 level 7 or lower machine type monster in your graveyard and special summon it to your side of the field in face-up attack positioned. Once per turn, you can attach a machine type monster to this card as Xyz material, but this card cannot attack this turn. Once per turn you can detach an Xyz material from this card to add 1 card with "Ancient Gear" in its name to your hand. When you activate a card that would special summon a machine-type fusion monster, you can use cards from your deck as selectable targets. When this card leaves the field, target 1 "Ancient Gear Golem" from the graveyard and special summon it in face-up attack position. When this card attacks, your opponent cannot activate trap cards until the end of the damage step. When this card leaves the field, you draw 2 cards. After three turns of this card leaving the field, you lose the duel. 4500/3000 This has way too many restrictions and drawbacks. The bold is the too much drawbacks. Now on to the rest... What. That first effect- ok, I guess? Also, why would you summon this guy at all? The two you would have on the field would most likely win games. The next two effects are ok if I understand them correctly. ... Ancient Gear Golem cannot be SSed. …….. Ancient Gears have Trap AND Spell immunity when attacking. …no, just…no. Not what Ancient Gears want or need, imo. Link to comment Share on other sites More sharing options...
AncientGearGeneral Posted November 2, 2014 Author Report Share Posted November 2, 2014 Rusted-Eyes Ancient Dragon EARTH ******** [Machine/Xyz/Effect] 2 level 8 "Ancient Gear" monsters When this card is Xyz summoned, you can target 1 level 7 or lower machine type monster in your graveyard and special summon it to your side of the field in face-up attack positioned. Once per turn, you can attach a machine type monster to this card as Xyz material, but this card cannot attack this turn. Once per turn you can detach an Xyz material from this card to add 1 card with "Ancient Gear" in its name to your hand. When you activate a card that would special summon a machine-type fusion monster, you can use cards from your deck and graveyard as selectable targets. When this card leaves the field, target 1 "Ancient Gear Golem" from the graveyard and special summon it in face-up attack position, ignoring the summoning conditions. When this card attacks, your opponent cannot activate spell or trap cards until the end of the damage step. When this card leaves the field, you draw 2 cards. After three turns of this card leaving the field, you lose the duel. 4500/3000 There, the effect is now to ignore AGG's summon conditions and I fixed the end. Well, if your going up against a 4000 and you'v drained up ur limiter removal you go for him, and he's sort of a guy used for recycling ancient gear monsters. Also when he's destroyed it's sort of a "Last stand mode" because you get 2 more cards to finish him off with a last play. He can also help you with summoning ur ulti golem if you don't have the materials in hand.That and I just reeeaaaally like Ancient gears. Link to comment Share on other sites More sharing options...
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