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Recoil Scorcher


BPHSCHIP

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Double attacks? Fun. When they come with a particularly restrictive cost? Not as fun.

 

There's very little reason to have the "this card can't attack during your next Battle Phase" restriction, as the effect's cost is already a big enough limiting factor. Due to this cost, the times where the player would go for the two attacks would usually be when they're pushing to immediately end the game.

 

If it's not aiming to end the game, then you're essentially Tributing a monster to borrow an attack from the turn ahead.

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Double attacks? Fun. When they come with a particularly restrictive cost? Not as fun.

 

There's very little reason to have the "this card can't attack during your next Battle Phase" restriction, as the effect's cost is already a big enough limiting factor. Due to this cost, the times where the player would go for the two attacks would usually be when they're pushing to immediately end the game.

 

If it's not aiming to end the game, then you're essentially Tributing a monster to borrow an attack from the turn ahead.

So, would this still be balanced to lessen or completely eliminate the cost of the Tribute?

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