MaliceEntity Posted December 17, 2014 Report Share Posted December 17, 2014 Also what happened to the "Realistic Cards" section? Did they just change it to this or something? FEAR NICKLEBANE! Link to comment Share on other sites More sharing options...
Trebuchet MS Posted December 18, 2014 Report Share Posted December 18, 2014 Yeah, Realistic Cards got changed to this, to help distinguish between the intents of the card makers. Sometimes you can get Pop Culture Cards that are also more carefully designed but they aren't given as thorough a look through as RC because they're on PCC. Now, for the card itself: This card can only be destroyed by battle. This card is unaffected by trap, spell, and monster other card effects. This card cannot be Tributed for a Tribute or Ritual Summon, or used as Material for a tribute, Fusion, ritual, Synchro, or Xyz Summon. This card gains 100 ATK from for every Monster Card in your opponent's Graveyard. This monster card gains 100 DEF from for every Spell and Trap Card in your Graveyard. When a card is generally unaffected by other card effects, there's usually no way to destroy it other than by battle. Hence the very first sentence becomes quite redundant. Also ensure that when you're applying blanket immunity the card doesn't accidentally make it immune from itself and turn into an effective 0/0. The protection effects and anti-fodder effects make it clear that this card wants to be used solely to beat face. The problem here is that this card has a lot of trouble doing that. If you want this card to reach a decent 2000 ATK you need 20 monsters in your opponent's Graveyard - and in an average 40-card Deck, you'll hardly see your opponent with that many monsters in the Graveyard. A similar logic applies to its DEF, but that's less relevant as you're unlikely to see this card in Defense Position once its ATK score is high enough. I'd recommend you increase the boost to 200 or 300 per card. That way it reaches more reasonable stats with less setup required from the opponent. Link to comment Share on other sites More sharing options...
MaliceEntity Posted December 26, 2014 Author Report Share Posted December 26, 2014 Thanks for the info and the advice. I do useally have a problem wording things. Link to comment Share on other sites More sharing options...
Salah Talih Posted December 26, 2014 Report Share Posted December 26, 2014 Well, sure this card is a "little OP", but do the following to balance it up: - Instead of "This card can only be destroyed by battle" make it: This card cannot be destroyed by battle up to 2 times a turn. - Unaffected be Spell AND Trap cards? That's not fair!... Well, it is fair if you don't apply the thing I said above, but it's better to do it. - I agree with that you made this card not valid for Fusion, Ritual, Synchro and XYZ summon... But at least make it that you can use it as a tribute! - 100 points is just too low, especially when you summon this card in the beginning of the duel, I believe 300 is just enough. - So, in general, I think the effect of your monster should be this: This card cannot be destroyed by battle up to 2 times a turn (Damage calculation still applies). This card cannot be used for Fusion, Ritual, Synchro or XYZ summon. This card gains 300 ATK for each monster in your opponent's Graveyard, it also gains 300 DEF for each Spell/Trap card in your Graveyard. P.S: LOL, this monster's name reminds me of a band called 'Nickelback', and the photo gives me Grudge Shivering :unsure: . Link to comment Share on other sites More sharing options...
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