Lonk Posted December 24, 2014 Report Share Posted December 24, 2014 http://yugioh.wikia.com/wiki/Blackwing_-_Kris_the_Crack_of_Dawn If you control a "Blackwing" monster other than "Blackwing - Kris the Crack of Dawn", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Kris the Crack of Dawn" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects. Can't believe this card wasn't discussed by itself yet. In terms of the Level 4 Blackwings, this card is one of the better ones. It has 1900 ATK, a good Special Summon clause and doesn't die to the threats that Blackwings would die to when extending (such as Torrential and Bottomless). Discuss. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted December 24, 2014 Report Share Posted December 24, 2014 So, Bora can be searched when you put out Shura and Shura can be searched if you put out this. I wonder, is Bora still worth using after this or should you play both it and this? Link to comment Share on other sites More sharing options...
Zauls Posted December 24, 2014 Report Share Posted December 24, 2014 So, Bora can be searched when you put out Shura and Shura can be searched if you put out this. I wonder, is Bora still worth using after this or should you play both it and this? Bora should still be played @1 or 2 since you can search it off Shura for an instant Exciton/Castel/101 if you're in a tight spot. It also helps push for game. This is an amazing card for Blackwings though and fixes a lot of their problems. It hasn't even been errata'd that much from the manga effect. Link to comment Share on other sites More sharing options...
Blake Posted December 24, 2014 Report Share Posted December 24, 2014 Bora should still be played @1 or 2 since you can search it off Shura for an instant Exciton/Castel/101 if you're in a tight spot. It also helps push for game. This is an amazing card for Blackwings though and fixes a lot of their problems. It hasn't even been errata'd that much from the manga effect. I don't see why you're not maxing Bora, especially when Shura got a lot weaker with the advent of pendulums. Zephyrs goes into Castel, Key Beetle, that ice winged beast whose name escapes me, Force Stryx, and more. Exciton and 101 seem like a waste of space nowadays. I find 3-3-2-1 Bora, Kris, Shura, Zeph to be a good ratio, with 3-3-2 for Gale, Blizzard/Pinaka, Blizzard/Pinaka. And of course Kalut. Link to comment Share on other sites More sharing options...
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