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Like Chain Links? Click here! (Linker Archetype [written, unfortunately])


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EDIT: Cards up!

[spoiler=Main deck monsters]

[spoiler=Iron Linker]

Iron Linker/EARTH/ Level 2

Rock/Effect

After a Chain with 2 or more Links resolves while you control only "Linker" monsters (if any): You can Special Summon this card (from your hand). Once per turn during either players turn, as a Chain Link 2 or higher: You can target 1 "Linker" monster; that monster is unaffected by your opponent's card effects until the End Phase, but it's effect(s) cannot be activated. 

200 ATK/ 1800 DEF[/spoiler]

 

[spoiler=Tin Linker]

Tin Linker/LIGHT/Level 2

Rock/Effect

After a Chain with 2 or more Links resolves while you control another "Linker" monster besides "Tin Linker": you can add 1 "Meld" Spell/Trap card from your Deck to your hand. 

400 ATK/ 1200 DEF[/spoiler]

 

[spoiler=Uranium Linker]

Uranium Linker/DARK/Level 5

Rock/Effect

After a Chain with 5 or more Links resolves: You can Special Summon this card from your hand or Graveyard. When this card is Special Summoned from the Graveyard: you can destroy cards on the field equal to the number of "Linker" monsters you control, besides "Uranium Linker". This effect of "Uranium Linker" can only be activated once per turn. 

2300 ATK/ 1400 DEF[/spoiler]

 

[spoiler=Carbon Linker]

Carbon Linker/Level 4/LIGHT

Rock/Effect

After a Chain with 4 or more Links resolves while you control a "Linker" monster: you can Special Summon this card (from your hand). When this card is Special Summoned by its own effect: you can Special Summon 1 Level 3 or lower "Linker" monster from your hand or Graveyard.

1400 ATK/ 1400 DEF[/spoiler]

 

[spoiler=Cobalt Linker]

Cobalt Linker/Level 4/WATER

Rock/Effect

After a Chain with 4 or more Links resolves: you can Special Summon this card from your Graveyard. If this card was Special Summoned by its own effect: you can add 1 "Linker" monster or 1 "Meld" Spell/Trap card from your Deck to your hand.

1700 ATK/ 400 DEF[/spoiler]

 

[spoiler=Copper Linker]

Copper Linker/Level 3/WIND

Rock/Effect

After a Chain with 3 or more Links resolves while this card is face-up on the field: You can add 1 "Meld" Spell/Trap card from your Graveyard to your hand. If this card is Special Summoned by the effect of a "Linker" monster: you can add 1 "Meld" Spell/Trap card from your Deck to your hand. 

900 ATK/ 1500 DEF[/spoiler]

 

[/spoiler] 

[spoiler=Spells and Traps]

[spoiler=Melded Ground]

Melded Ground/Trap Card

When a "Linker" monster is selected as an attack target: Target the attacking monster; destroy it, and if you do, you can add 1 "Linker" monster to your hand.

[/spoiler]

 

[spoiler=Manic Meld]

Manic Meld/Quick-Play Spell Card

Fusion Summon 1 "Al-Linker" Fusion monster from your Extra Deck, using monsters from your side of the field as Fusion Material. The monster Summoned by this card's effect cannot activate it's effect or declare an attack this turn; Destroy it during the End Phase. 

[/spoiler]

 

[spoiler=Melding Pot]

Melding Pot/Continuous Trap Card

Once per turn: you can target 1 "Linker" monster in your Graveyard; Banish it, then add 1 "Meld" Spell/Trap card from your Deck to your hand, except "Melding Pot".

[/spoiler]

 

[spoiler=Metallic Meld]

 Metallic Meld/Normal Spell Card

Fusion Summon 1 "Al-Linker" Fusion monster from your Extra Deck using monsters from your hand or your side of the field as Fusion Materials. "Linker" monsters cannot Chain their effect(s) to this card's activation.

[/spoiler]

[/spoiler]

 

[spoiler=Fusion Monsters]

[spoiler=Al-Linker Staballoy]

Al-Linker Staballoy/Level 9/FIRE

Machine/Fusion/Effect

"Uranium Linker" + 1 other "Linker" monster
This card cannot be Fusion Summoned except with a "Meld" Spell/Trap card. When this card is Fusion Summoned: you can destroy cards on the field up to the number of "Linker" monsters you control (this effect does not target). While this card is face-up on the field, all "Linker" monsters you control inflict piercing battle damage when they attack a Defense Position monster. 
2900 ATK/ 1200 DEF
[/spoiler]
 
[spoiler=Al-Linker Steel]
Al-Linker Steel/Level 9/EARTH
Machine/Fusion/Effect
2 "Linker" monsters
This card can only be Fusion Summoned with a "Meld" Spell/Trap card. When this card is Fusion Summoned: you can target 1 "Linker" monster in your Graveyard, except the ones used as Fusion Materials for this card: Add it to your hand, then this card gains DEF equal to the Level of the added monster x300. When this card is destroyed by a card effect: you can target 1 "Meld" Spell/Trap card in your Graveyard; add the target to your hand.
1500 ATK/ 2700 DEF[/spoiler]
 

[spoiler=Al-Linker Stellite]

Al-Linker Stellite/Level 9/LIGHT

Machine/Fusion/Effect

"Cobalt Linker" + 1 other "Linker" monster
This card cannot be Fusion Summoned except with a "Meld" Spell/Trap card. When this card is Fusion Summoned: You can target cards on the field equal to the number of "Linker" monsters you control; those target(s) effect(s) are negated, also they cannot be flipped face-up (if the target is Set).
2600 ATK/ 1600 DEF[/spoiler]
[/spoiler]
This is my first archetype in a long time, so please let me know what ya'll think (That includes grammar corrections, improvements to the effects, additions of monsters, spells, or traps, anything!)
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