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[Archetype] Z'd-M'gi (Unions meet Monster Mash)


Alastar Rainford

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the idea of this came to me as monster mash and a strong union focused archetype.

 

[spoiler='Main Deck']

All Main Deck monsters are Level 4

[spoiler='Main Deck Z'd-M'gi']

All Z'd-M'gi are Spellcaster

[spoiler='(LIGHT) Z'd-M'gi Ash']This card is treated as a Normal Monster when in the Deck and Graveyard. When this card is summoned equip 1 "Z'd" Union-type monster from your hand. When this card is equipped with a Union Monster it gains the following effect: At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.

1600/1200[/spoiler]

 

[spoiler='(DARK) Z'd-M'gi Astaroth']This card is treated as a Normal Monster when in the Deck and Graveyard. When this card is summoned equip 1 "M'gi" Union-type monster from your hand. When this card is equipped with a Union Monster it gains the following effect:This card is unaffected by Trap Cards.

1600/1000[/spoiler]

 

[spoiler='(LIGHT) Z'd-M'gi Damon']This card is treated as a Normal Monster when in the Deck and Graveyard. When this card is summoned equip 1 "M'gi" Union-type monster from your hand. When this card is equipped with a Union Monster it gains the following effect:Once per turn, You can excavate the top card of your Deck, and if it is a "Z'd" or "M'gi" Union monster, Equip it to this card.

1700/1000[/spoiler]

 

[spoiler='(FIRE) Z'd-M'gi Dulge']This card is treated as a Normal Monster when in the Deck and Graveyard. When this card is summoned equip 1 "Z'd" Union-type monster from your hand. When this card is equipped with a Union Monster it gains the following effect: When this card destroys a monster by battle inflict 500 Damage to your opponent.

1600/1200[/spoiler]

 

[spoiler='(Water) Z'd-M'gi River']This card is treated as a Normal Monster when in the Deck and Graveyard. When this card is summoned equip 1 "Z'd" Union-type monster from your hand. When this card is equipped with a Union Monster it gains the following effect:Once per turn, you can discard 1 card to destroy 1 card on the field

1800/800[/spoiler]

 

[spoiler='(WIND) Z'd-M'gi Stavros']This card is treated as a Normal Monster when in the Deck and Graveyard. When this card is summoned equip 1 "M'gi" Union-type monster from your hand. When this card is equipped with a Union Monster it gains the following effect: This card cannot be Targeted by any of your opponent's card effects.

1600/1200[/spoiler]

[/spoiler]

 

[spoiler='Main Deck Z'd']

All are Machine

[spoiler='(LIGHT) Z'd Grayve, Shining Staff']During either player's turn when a monster declares an attack,discard this card;negate that attack.You cannot activate this card effect if you have a spell or trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 800 ATK.

1800/600[/spoiler]

 

[spoiler='(WIND) Z'd Krys, Crying Chakrams']During either player's turn you can discard this card; Target 1 "Z'd" card, this turn it cannot be destroyed by card effects. You cannot activate this card effect if you have a spell or trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 600 DEF.

 

800/1600[/spoiler]

 

[spoiler='(DARK) Z'd Scycle, Omega Scythe']During either player's turn you can discard this card to target one monster on the field, change its battle position.You cannot activate this card effect if you have a spell or trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 600 ATK.

2000/0[/spoiler]

 

[spoiler='(WATER) Z'd Thrash, Shadow Whip']During either player's turn you can discard this card; discard 1 random card from your Opponent's hand.You cannot activate this card effect if you have a spell or trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 300 DEF.

1700/200[/spoiler]

 

[spoiler='(FIRE) Z'd Thrice, Molten Cannon']During either player's turn you can discard this card to target one monster on the field, remove it from play till the End Phase of this turn.You cannot activate this card effect if you have a spell or trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 600 ATK.

1700/200[/spoiler]

 

[spoiler='(EARTH) Z'd Xat, Hard Shell']During either player's turn you can discard this card; Send 1 card from the top of your opponent's deck to the graveyard.You cannot activate this card effect if you have a spell or trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 900 DEF.

800/1600[/spoiler]

[/spoiler]

 

[spoiler='Main Deck M'gi']

All are Fairy

[spoiler='(FIRE) M'gi Brunt, Hidden Pistol']

During either player's turn you can discard this card; Special Summon 1 "Z'd-M'gi" Monster from your graveyard. You cannot activate this card if you have a Spell or Trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 700 DEF.

 

1000/1700[/spoiler]

 

[spoiler='(WATER) M'gi Duct, Hatched Axe']During either player's turn you can discard this card; Target 1 monster on the field and negate it's effects until the End Phase. You cannot activate this effect if you have a Spell or Trap card in your graveyard. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 500 DEF.

800/1900[/spoiler]

 

[spoiler='(DARK) M'gi Kryp, Shrouded Knife']During either player's turn you can discard this card; Target 1 "M'gi" monster;it gains 1000 ATK.You cannot activate this effect if you have a Spell or Trap card in your graveyard.Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 1000 ATK.

1500/1200[/spoiler]

 

[spoiler='(LIGHT) M'gi Styde, Blinding Blade']During either player's turn you can discard this card; add 1 "M'gi" Monster to your hand.You cannot activate this effect if you have a Spell or Trap card in your graveyard.Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 500 ATK.

1600/1000[/spoiler]

 

[spoiler='(WIND) M'gi Vortex, Winding Staff']During either player's turn you can discard this card;Destroy one Spell'Trap card on the Field.You cannot activate this effect if you have a Spell or Trap card in your graveyard.Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 700 ATK.

1900/700[/spoiler]

 

[spoiler='(EARTH) M'gi Xin, Forever Shield']During either player's turn you can discard this card; Draw 2 cards the discard 1 card.You cannot activate this effect if you have a Spell or Trap card in your graveyard.Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 1000 DEF.

1200/1500[/spoiler]

[/spoiler]

[/spoiler]

 

[spoiler='Extra Deck']

[spoiler='Extra Deck Z'd-M'gi']

All are Rank 4 and Spellcaster

[spoiler='(LIGHT) Z'd-M'gi Aurora']2 Level 4 "Z'd-M'gi" monsters
When this card is Xyz Summoned: You can target up to 3 "Z'd" and/or "M'gi" Union Monsters with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, target and destroy 1 card on the field.

2200/1300[/spoiler]

 

[spoiler='(FIRE) Z'd-M'gi Dragos']2 Level 4 "Z'd-M'gi" monsters
When this card is Xyz Summoned: You can target up to 3 "Z'd" and/or "M'gi" Union Monsters with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, Equip 1 Union monster from your hand or graveyard to your hand.

2000/1500[/spoiler]

 

[spoiler='(DARK) Z'd M'gi Serenity']2 Level 4 "Z'd-M'gi" monsters
When this card is Xyz Summoned: You can target up to 3 "Z'd" and/or "M'gi" Union Monsters with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, Destroy Spell/Trap cards on the field up to the number of Union monsters in your Spell/Trap Card Zone.

1900/1600[/spoiler]

[/spoiler]

 

[spoiler='Extra Deck M'gi']

All are Fairy

[spoiler='(LIGHT) M'gi Draco, Dragon Sword (Level 8)']3 "M'gi" Union monsters
Must first be Special Summoned(From your Extra Deck) by returning the above cards to your deck while they are equipped to a monster you control. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. The equipped monster gains 1500 ATK.While equipped by this effect; You can discard 1 card,destroy 1 card on the field. When this card is Special Summoned after being equipped to a monster; return this card to your Extra Deck and Special Summon 3 "M'gi" Union monsters in Attack Position.

3000/800[/spoiler]

 

[spoiler='(DARK) M'gi Dreadsword, Blood Crow (Level 6)']2 "M'gi" Union monsters
Must first be Special Summoned(From your Extra Deck) by returning the above cards to your deck while they are equipped to a monster you control. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 1300 ATK. When the equipped monster destroys a monster by battle; destroy one card on the field. When this card is Special Summoned after being equipped to a monster; return this card to your Extra Deck and Special Summon 2 "M'gi" Union monsters in Attack Position.

2600/800[/spoiler]

 

[spoiler='(WIND) M'gi Zephyr, Winged Blade (Level 11)']3 "M'gi" Union monsters 1 "Z'd-M'gi" Monster
Must first be Special Summoned(From your Extra Deck) by returning the above cards to your deck while they are equipped to a monster you control. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. The equipped monster gains 2000 ATK. While equipped the monster gains this effect; You can discard 1 card,return 1 card on the field to the top of the owners Deck. When this card is Special Summoned after being equipped to a monster; return this card to your Extra Deck and Special Summon 3 "M'gi" Union monsters and 1 "Z'd-M'gi" monster in Attack Position .

1000/3800[/spoiler]

[/spoiler]

 

[spoiler='Extra Deck Z'd]

all are Machine

[spoiler='(WATER) Z'd Cerberus,Triple Finish (Level 9)']3 "Z'd" Union monsters
Must first be Special Summoned(From your Extra Deck) by returning the above cards to your deck while they are equipped to a monster you control. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 1000 ATK and can attack up to 3 monster(s) per Battle Phase. When this card is Special Summoned after being equipped to a monster; return this card to your Extra Deck and Special Summon 3 "Z'd" Union monsters in Defense Position.

1000/3000[/spoiler]

 

[spoiler='(FIRE) Z'd Tybalt, Burning Knife (Level 5)']2 "Z'd" Union monsters
Must first be Special Summoned(From your Extra Deck) by returning the above cards to your deck while they are equipped to a monster you control. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 500 ATK and negate the effects of any monster this card battles during either Battle Phase. When this card is Special Summoned after being equipped to a monster; return this card to your Extra Deck and Special Summon 2 "Z'd" Union monsters in Defense Position.

2000/2200[/spoiler]

 

[spoiler='(EARTH) Z'd Xceed, Heavy Hammer (Level 10)']3 "Z'd" Union monsters 1 "Z'd-Mgi" Monster
Must first be Special Summoned(From your Extra Deck) by returning the above cards to your deck while they are equipped to a monster you control. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Defense Position. While equipped by this effect, the equipped monster gains 1500 ATK and cannot be targeted by card effects. When this card is Special Summoned after being equipped to a monster; return this card to your Extra Deck and Special Summon 3 "Z'd" Union monsters in Defense Position and 1 "Z'd-M'gi" monster in Attack Position.

3000/3000[/spoiler]

[/spoiler]

[/spoiler]

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