Maeriberii Haan Posted January 19, 2015 Report Share Posted January 19, 2015 Well, back when I was still new to this site, I posted up an archetype (here) that focuses on cheating Box of Friend's Normal Monster requirements for quick spam. Safe to say, deck's completely borked in practice. So now, for fun, I decided to try remaking them. [divider1] Monsters: Ceremonial Pseudoll: Doll of Sacred Vow *4 Machine/Tuner/Effect Earth 0/0 This card is treated as a Normal monster in your deck or graveyard. When this card is in your graveyard, you can't summon monsters from the Extra Deck, except monsters with 0 ATK or "Princess Cologne". Once per turn, you can discard 1 card to special summon 1 level 4 or lower Normal Monster from your graveyard, except “Doll of the Sacred Vow”. It cannot be used as a Synchro Material Monster the turn it was summoned. When this card is sent to the graveyard, you can send 1 Normal Monster from your deck to the graveyard, except "Ceremonial Pseudoll: Doll of the Sacred Vow”. Ceremonial Pseudoll: Doll of Goodluck Charm *4 Machine/Effect Earth 0/0 This card is treated as a Normal Monster in your deck or graveyard. When this card is in your graveyard, you can't summon monsters from the Extra Deck, except monsters with 0 ATK or "Princess Cologne". Once per turn, you can reveal the top card of your deck. if it's a Normal Monster, add it to your hand, otherwise send it to the graveyard. When this card is sent to the graveyard, you can Special Summon 1 level 4 or lower Machine-type monster with 0 ATK and DEF from your hand. Ceremonial Pseudoll: Doll of Spring Celebration *4 Machine/Effect Earth 0/0 This card is treated as a Normal Monster in your deck or graveyard. When this card is in your graveyard, you can't summon monsters from the Extra Deck, except monsters with 0 ATK or "Princess Cologne". If this card is Normal Summoned successfully, you can normal summon an additional level 4 or lower Machine-type monster with 0 ATK and DEF this turn (this effect does not stack). You can discard this card and another "Pseudoll" monster; draw 2 cards, then you can shuffle 3 Normal monsters from your graveyard to your deck, except the cards discarded by this effect. This effect of "Ceremonial Pseudoll: Doll of Spring Celebration" can only be activated once per turn. Ceremonial Pseudoll: Doll of Misfortune Charm *4 Machine/Effect Earth 0/0 This card is treated as a Normal Monster in your deck or graveyard. When this card is in your graveyard, you can't summon monsters from the Extra Deck, except monsters with 0 ATK or "Princess Cologne". When this card is summoned, if this card is the only monster you control, you can Special Summon 1 Level 4 or lower Normal Monster from your graveyard. You can only activate this effect of "Doll of Misfortune Charm" once per turn. When an Xyz monster you control is targeted by a card effect, you can shuffle this card and 2 other "Pseudoll" monsters from your graveyard to your deck; change the target to another proper target on the field if able, otherwise negate it. Celebration Pseudoll: Doll of New Life *4 Machine/Effect Earth 0/0 This card is treated as a Normal Monster in your deck or graveyard. When this card is in your graveyard, you can't summon monsters from the Extra Deck, except monsters with 0 ATK or "Princess Cologne". When this card is Normal Summoned, add 1 Normal Monster from your deck to your hand. You can shuffle this card and another Normal Monster from your graveyard to the deck; Special Summon 1 level 4 or lower Machine-type monster from your hand. [divider1] Bosses True Doll of War, The Knight of Honor Rank 4 Machine/Xyz/Effect 0/0 2 Level 4 “Pseudoll” monster When this card battles an opponent monster, destroy it before damage calculation, then inflict 1000 damage to your opponent. During either player's turn, you can shuffle 2 Normal monsters from your graveyard to the deck and detach 1 Xyz material from this card to negate a card effect that would remove this card from the field. You can only control 1 "True Doll of War, The Knight of Honor". True Doll of War, Funerary Maiden *8 Machine/Synchro/Effect 0/0 1 “Pseudoll” Tuner + 1 or more non-tuner monster When this card battles an opponent monster, destroy it before damage calculation, then inflict 1000 damage to your opponent. If an opponent card effect is activated, you can shuffle 1 Normal Monster from your graveyard to the deck; banish this card until the End Phase. You can only control 1 "True Doll of War, Funerary Maiden". Sacred Doll of War, Phantom of the Grand Guignol *4 Machine/Xyz/Effect 0/3000 3 level 4 "Pseudoll" monsters When this card is Xyz Summoned, add 1 "Pseudoll" monster from your graveyard to your hand. When this card battles an opponent monster, destroy it before damage calculation, then inflict 1000 damage to your opponent. You can detach 1 Xyz Material from this card; add 1 "Pseudo" Spell or Trap card from your deck to your hand. You can only control 1 "Sacred Doll of War, Phantom of the Grand Guignol". [divider1] Spell Cards A Factory-like Pseudo Workshop Continuous Spell Card When this card is activated, send 1 Normal monster from your deck to the graveyard. When a “Doll” Machine-type monster is summoned, you can place a “Craft” counter on this card. You can remove 3 “Craft” counter on this card; add 1 “Pseudoll” monster from your deck to your hand. This effect of “Doll Workshop” can only be activated once per turn. A Game-like Pseudo Massacre Quick-Play Spell Card Until the End Phase, all “Pseudoll” monsters on the field is unaffected by Spell or Trap Card effects and when a “Doll” monster attacks, your opponent take 500 damage. Dolls in Pseudo Paradise Spell Card Shuffle 4 Normal monsters from your graveyard to the deck; draw 2 cards, then send the top 2 cards of your deck to the graveyard. You can only activate 1 "Dolls In Pseudo Paradise" per turn. [divider1] Basically, the point of the deck is literally to make it seriously linear but powerful, but completely lacking in its ability to use options. Yeah, here's yet another R4 spam.dek. It's midnight here so chances are I'm missing some important stuffs regarding limitations for the effects, etc. Also, main thing that I'm concerned about is whether I'm making the bosses too powerful. Probably not, but they seems pretty cheap for how easy you can summon them. So...reviews and suggestions are welcome. Link to comment Share on other sites More sharing options...
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