Jump to content

[Written] Baby it's cold outside... (Ice Counter Support)


ÆƵ–

Recommended Posts

So I've been trying out an Ice Counter deck, and it's really fun, but it's also really slow and hard to work with since there are so few things that make and use Ice Counters. So, I made some that may or may not make them a maybe viable option.

[spoiler=Main Deck Monsters]
 

Snowangel Cryoette

Level 4/WATER

Fairy/Effect

Once per turn: you can place 1 Ice Counter on a face-up monster. When a "Cold" Spell/Trap Card is activated: you can remove 1 Ice Counter from a face-up monster to add 1 "Cold" Spell/Trap Card from your deck to your hand; you cannot place cards with the same name on the field until your next turn.

1300 ATK/ 1700 DEF


Snowerman Frosty J.

Level 4/WATER

Spellcaster/Effect

When this card is Summoned: you can target face-up monsters equal to the number of WATER monsters you control, except "Snowerman Frosty J."; place up to 2 Ice Counters on each target. If this card would leave the field by a card effect, you can remove 1 Ice Counter instead. You can only use each effect of "Snowerman Frosty J." once per turn.

1500 ATK/ 700 DEF

 

Snow Scourge

Level 4/WATER

Fiend/Effect

Once per turn: you can place 1 Ice Counter on a face-up monster your opponent controls. Once per turn: you can remove all Ice Counters from face-up monsters your opponent controls; inflict 300 damage to your opponent for each Counter removed.

1600 ATK/ 1200 DEF

 

Snowdrifter

Level 4/WATER

Aqua/Effect

Once per turn: you can target face-up monsters on the field, up to the number of WATER monsters you control: place 1 Ice Counter on the target(s). This card gains 200 DEF for each Ice Counter on the field. When this card is destroyed by battle: you can place 2 Ice Counters on the monster that destroyed it.

200 ATK/ 1800 DEF

 

[/spoiler]

[spoiler=Spells & Traps]
 

Tundrice, Land of Eternal Cold

Field Spell

Once per turn, when an Ice Counter(s) is placed on a face-up monster: place 1 Ice Counter on this card. "Snow" monsters you control gain 200 ATK for each Ice Counter on this card. Once per turn: you can remove Ice Counters from this card and activate 1 of the following effects, depending on the number of Counters removed.

@3 Counters: "Snow" monsters you control are not effected by other Spell/Trap cards until the End Phase.

@4 Counters: Your opponent cannot activate cards or effects in response to the effects of "Snow" monsters.

@6 Counters: Special Summon 1 "Snow" monster from your Deck; you cannot conduct your Battle Phase the turn you activate this effect.


Cold Shoulder

Equip Spell

Equip only to a WATER monter you control. Once per turn: you can place 1 Ice Counter on a face-up non-WATER monster. The equipped monster gains 300 ATK for each Ice Counter on the field. If this card would be destroyed by a card effect, you can remove 1 Ice Counter from a face-up monster instead.


Coldsnap

Quick-Play Spell

Target 1 monster with an Ice Counter: Destroy it , and if you do, place 1 Ice Counter on a face-up monster your opponent controls.

 

Continuum of Cold

Continuous Spell

When an Ice Counter(s) is removed from the field, except by the effect of "Continuum of Cold": place 1 Ice Counter on this card. Once per turn: you can target 1 "Snow" monster in your Graveyard; remove Ice Counters from this card equal to its Level, and if you do, Special Summon it.


Coldfront

Continuous Trap

Once per turn: you can target 1 face-up monster on the field; place 1 Ice Counter on that target. Non-WATER monsters with Ice Counters cannot activate their effects.

 

Cold Counter

Counter Trap

When a monster with an Ice Counter activates its effect or declares an attack: negate the effect/attack and send it to the Graveyard.

 

[/spoiler]

[spoiler=Extra Deck Monster]
 

Snowdust Yeti

Rank 4/WATER

Beast/Xyz/Effect

2 Level 4 "Snow" monsters

This card gains 300 ATK for each Ice Counter on the field. Once per turn: you can detatch 1 Xyz Material from this card then target 1 face-up monster with an Ice Counter(s) on it; remove all Ice Counters from the targeted monster, and if you do, return cards on the field equal to the number of Ice Counters removed.
2000 ATK/ 2100 DEF

 

Snowdust Avalacher

Rank 4/WATER

Warrior/Xyz/Effect

2 Level 4 WATER monsters
If this card destroys a monster with an Ice Counter by battle: this card can attack once again in a row; this card cannot declare a direct attack the turn you activate this effect. Once per turn: you can detach 1 Xyz Material from this card and target 1 face-up monster with an Ice Counter(s): that target looses 400 ATK for each Ice Counter on it. You can only us 1 "Snowdust Avalancher" effect per turn.
2400 ATK/ 1000 DEF

 

[/spoiler]

If I've made any ocg mistakes, please feel free to correct me, as well as tell me if there could be any improvements/nerfs I could make.

Link to comment
Share on other sites

You forgot Yeti's stats.
Other than that, this seems like a pretty cool (no pun intended) and really solid (again, no pun intended) to making Ice Counters able to take more heat and dish it out, too (once more, no pun intended).

woopsies, fixed that. And thank you for the complimants and unintended puns.
Link to comment
Share on other sites

  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...