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Stars and Constellations


Horu

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Stars: These monsters go into the main deck and can be summoned in either the spell/trap zone or the monster zone.

Constellations: These monsters go into the extra deck and can only be summoned using the appropriate Star monsters. Some Constellation monsters may be able to act as spell or trap cards depending on the situation.

Neither Star or Constellation monsters can battle if they're placed in the spell/trap zone. This rule is in place for these cards for balancing purposes.

[spoiler= Star Monsters]
Name: Alpha Draconis - Thuban
Attribute: Fire
Level: 2
Type: Dragon/Star
ATK/DEF: 0/0
If you control another face-up "Draconis" monster, this card can be treated as a Continuous Trap Card with this effect:
During your End Phase; inflict 600 damage to your opponent's Life Points for each face-up "Draconis" monster on the field.

Name: Beta Draconis - Rastaban
Attribute: Fire
Level: 3
Type:Dragon/Star
ATK/DEF: 0/0
If you control another face-up "Draconis" monster, this card can be treated as a Continuous Spell Card with this effect: If a "Draconis" monster(s) you control would be removed from the field by a card effect, return the monster(s) to your Deck instead. Inflict 500 damage to your opponent's Life Points for each monster returned to your Deck by this effect.

Name: Chi Draconis - Adib
Attribute: Earth
Level: 2
Type: Dragon/Star
ATK/DEF: 0/0
During your End Phase, if your opponent controls a Level 4 or higher monster; this card can be treated as a Continuous Spell Card with this effect: Draw 1 card. If you draw a "Draconis" monster, this card gains 500 ATK and DEF for each face-up "Draconis" monster you control until your opponent's End Phase.

Name: Delta Draconis - Aldib
Attribute: Wind
Level: 2
Type: Dragon/Star
ATK/DEF: 0/0
if you control another face-up "Draconis" monster, this card can be treated as a Quick-Play Spell Card with the following effect: Destroy Spell/Trap Cards controlled by your opponent equal to the number of "Draconis" monsters you control. This card is treated as a Monster Card after the resolution of this effect and gains 300 ATK and DEF for each card destroyed.

Name: Eta Draconis - Al Dhi'bain
Attribute: Water
Level: 3
Type: Dragon/Star
ATK/DEF: 0/0
If you control another face-up "Draconis" monster, this card can be treated as a Continuous Spell Card with this effect: If your opponent does not control any Level 3 or lower monsters during their Battle Phase; they must discard 1 card from their hand for each Level 4 or higher monster they control. This card gains ATK and DEF for each card your opponent discards as a result of this effect x300.

Name: Gamma Draconis - Etamin
Attribute: Light
Level: 3
Type: Dragon/Star
ATK/DEF: 0/0
You can equip this card to a "Draconis" monster as an Equip Spell Card.if you do, the equipped monster gains 1000 ATK. During your Battle Phase; the equipped monster gains an additional 300 ATK for each monster your opponent controls. When the equipped monster inflicts Battle Damage to your opponent, you can flip 1 face-down card your opponent controls and negate its effect.

Name: Iota Draconis - Edasich
Attribute: Water
Level: 3
Type: Dragon/Star
ATK/DEF: 0/0
If yo control more than 2 face-up "Draconis" monsters, you can Special Summon this card from your Deck and activate the following effect: Draw 1 card for each face-up "Draconis" monster you control. This card gains 200 ATK and DEF for each card you draw as a result of this effect.

Name: Xi Draconis - Grumium
Attribute: Water
Level: 3
Type: Dragon/Star
ATK/DEF: 0/0
If a "Draconis" monster(s) you control would be removed from the field by the effect of a card controlled by your opponent, negate the effect of that card and inflict 300 damage to your opponent's Life Points for each card in their hand.

Name: Zeta Draconis - Aldhibah
Attribute: Water
Level: 3
Type: Dragon/Star
ATK/DEF: 0/0
If you control another face-up "Draconis" monster, this card can be treated as a Continuous Trap Card with this effect: When a monster your opponent controls attacks a "Draconis" monster you control; negate the attack. That monster cannot attack as long as this card remains face-up on the field.
[/spoiler]
[Spoiler= Constellation Monsters]
Name: Draco
Attribute: Dark
Rank: 12
Type: Dragon/Constellation
ATK/DEF: ?/?
This card can only be Constellation Summoned by Banishing all "Draconis" monsters from your side of the field, hand and Graveyard. The ATK and DEF of this card is equal to the number of cards in your hand when it is Summoned x1000.
[/spoiler]

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Star monster templates would possibly combine the spell/trap colors since they can be used as spell or trap cards.

Constellation monster templates would possibly be black/silver since they function both as a sort of Synchro/Xyz monster.

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Okay. I need opinions on the current cards. I'm still working on the Draco/Draconis cards. Overall, the constellation is supposed to embody all of the effects of the stars used as material to summon it.

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