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[Written] Doll Machine Archetype


seynameilinda

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MAIN DECK

MONSTER

Doll machine Dogma

Level 1

Machine/Light/Effect

ATK/DEF:100/500

Des:

Once per tun, you can treat this card as a tuner monster until the end phase. If you do, it cannot be used as synchro material monster except for a sychro summon of a "Doll Machine" Monster. during either player's turn, If this card is in your graveyard, you can banish this card to target 1 tuner "Doll machine" monster you control; treat that card as a non-tuner until the end phase.

 

Doll Machine Allice

Level 2

Machine/Light/Effect

ATK/DEF:500/200

Des:

Once per turn, you can treat this card as a tuner monster until the end phase. If you do, it cannot be used as synchro material monster except for a synchro summon of a "Doll Machine" Monster. During either player's turn, If this card is in your graveyard and you control 1 tuner "Doll Machine" monster and 1 or more non-tuner monster, you can banish this card from your graveyard; immediately after this effect resolves, Synchro Summon 1 "Doll Machine" Synchro Monster from your extra deck (Send the appropriate material to the graveyard that include 1 tuner "Doll Machine" Monster)

 

Doll Machine Wonder Toy

Level 3

Machine/Light/Tuner

ATK/DEF:1300/1000

When this card is summoned; you can Special Summon 1 "Doll Machine" monster from your hand that has a different level than this card and other face-up "Doll Machine" monster you control. You can only activate this effect Once per turn. If this card is sent from the field to the graveyard for a synchro summon of a "Doll Machine" monster; you can can draw 1 card

 

Doll Machine Toy Soldier

Level 3

Machine/Light/Tuner

ATK/DEF:1500/1000

When this card is summoned; you can special summon 1 "Doll Machine" Monster from your graveyard that has a different level than this card and other face-up "Doll machine" monster you control. You can only activate this effect once per turn. If this card is sent from the field to the graveyard for a synchro summon of a "Doll machine" Monster; you can destroy 1 spell/trap card on the field.

 

Doll machine Bear Toy

Level 3

Machine/Light/Tuner

ATK/DEF:1500/1000

When this card is summoned; you can add 1 Level 4 or lower "Doll machine" monster from your deck to your hand except "Doll machine Bear Toy". You can only activate this effect once per turn. If this card is sent from the field to the graveyard for a synchro summon of a "Doll machine" Monster; you can destroy 1 monster on the field

 

Doll Machine Emperor

Level 4

Machine/Light/Effect

ATK/DEF

1500/1300

Once per turn, you can target 1 "Doll machine" you control or in your graveyard except "Doll Machine Emperor"; until the end of this turn, this card's name becomes that monster's name and replace this effect with that original monster's effect. You can banish this card from your graveyard to target 1 of your banished "Doll Machine" monster except "Doll Machine Emperor"; Special Summon it

 

SPELL

Doll Factory

Field Spell Card

You can activate one of these effects

1. You can discard 1 card; special summon 1 level 3 or lower "Doll Machine" monster from your deck.

2. You can tribute 1 monster; Special Summon 1 level 3 or lower "Doll machine" monster from your graveyard

You can only activate each effects of "Doll factory" once per turn

 

TRAP

Curse of the dolls

Continuous Trap Card

Neither player can Special Summon Monsters with the same level as those they control. Neither player can Special Summon Monsters with the same rank as those they control. Once per turn, you can pay 1000 Life Points; Special Summon 1 "Doll Machine" Monster from your deck.

 

Extra Deck

Robot Dogma Doll Machine

Level 6

Machine/Light/Synchro Effect

ATK/DEF: 2200/1800

1 tuner "Doll Machine" + 1 or more non tuner monster

(I need suggestion on what effect this synchro might have) XD

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hm, a lot of the cards revolve around banishing them selfs to be effective, so, an idea for a spell would be somthing like the folowing "you can target up to 3 banished "Doll Machine" monsters and add them to your hand, you cannot summon the turn you activate this effect exept for "Doll Machine" monsters". you can edit this idea all you like to make it fit with the style of game play you see fit, although, i'd call this card "out of stock" because of the fact there all toys

 

but other than that, it's farly good

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