Bringerofcake Posted March 6, 2015 Report Share Posted March 6, 2015 2 Level 4 monsters During either player's turn, if there are 2 or more monsters on the field with the same name: You can detach 1 Xyz Material from this card; choose 1 of those monsters that have the same name and destroy all other monsters on the field with the same name. While this card is face-up on the field, your opponent cannot Summon another monster with the same name as the chosen monster. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard. So I just realized this thing has hilariously good synergy with all of the other heraldic beast xyz, since they steal names of targets. The AI showed me when it autokilled my castel and proceeded to game me. since it's mostly applicable to xyz, it's still pretty limited in scope, but can lead to some hilarious plays against certain decks. Link to comment Share on other sites More sharing options...
evilfusion Posted March 6, 2015 Report Share Posted March 6, 2015 It's also really easy to overlook that it has that effect. But because I kept forgetting that during my Heraldic vs Galaxy test games, resulting in my playing Galaxy Expedition for a second Galaxy-Eyes, only for No.18 to set me back a turn (and possibly lose the Duel entirely if it also has Compulsory or PWWB), I now have a much better memory about it. While it can be used in conjunction with No.69 and No.8, the latter case is almost pointless because No.8 turns the ATK to 0, unless of course it's to capitalize on the "opponent can't Summon monsters with that name" part, which can be handy. On the flip side, it's good to note that the mill effect is optional. Now No.107 can stop utterly destroying the Heraldic Deck due to me using a blank proxy. Link to comment Share on other sites More sharing options...
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