BatMed Posted March 31, 2015 Report Share Posted March 31, 2015 Level: ✪✪✪LIGHT | Warrior / Effect When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower Normal or Plant-Type monster from your hand or Deck in face-up Defense position. It cannot be used as a Synchro Material Monster, also you cannot conduct your Battle Phase during this turn. Once per turn: You can send 1 Plant-Type monster you control to the Graveyard; target 1 face-up card on the field; banish it until the end of the turn. Link to comment Share on other sites More sharing options...
Cosmo. Posted March 31, 2015 Report Share Posted March 31, 2015 I like it, it works similarly to Junk Archer (i think it's that card's name....) and it's a support for plants, which isn't really needed, but nice! I also really like it because it's a pun on one of my favourite fairytales. The only thing that i don't understand is what you mean by Normal monster Link to comment Share on other sites More sharing options...
evawin Posted March 31, 2015 Report Share Posted March 31, 2015 When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower Normal or Plant-Type monster from your hand or Deck in face-up Defense position. It cannot be used as a Synchro Material Monster, also you cannot conduct your Battle Phase during this turn. Once per turn: You can send 1 Plant-Type monster you control to the Graveyard; target 1 face-up card on the field; banish it until the end of the turn. When this card is Normal Summoned; you can Special Summon 1 Level 3 or lower Normal or Plant-Type monster from your hand or Deck in face-up Defense Position. It cannot be used as a Synchro Material Monster. You cannot conduct your Battle Phase the turn you active this effect. Once per turn: You can send 1 Plant-Type monster you control to the Graveyard; target 1 face-up card on the field; banish it until the End Phase. That first ability to summon any of the plant engine main parts, especially Lonefire Blossom, is downright bananas. Battle Phase or no, ending a turn with Quasar (or two Quasar) makes up for any negative currently on the card. Assuming Lonefire is at 3, you run 3 of Little-Hunt-Hinting Hood, and 3 RotA for 9 ways to get out Lonefire turn 1. The secondary effect is neat spot removal, but takes a back-seat to the first effect, hand's down. Link to comment Share on other sites More sharing options...
BatMed Posted April 1, 2015 Author Report Share Posted April 1, 2015 I like it, it works similarly to Junk Archer (i think it's that card's name....) and it's a support for plants, which isn't really needed, but nice! I also really like it because it's a pun on one of my favourite fairytales. The only thing that i don't understand is what you mean by Normal monster That means you can Special Summon a Level 3 or lower vanilla ._. When this card is Normal Summoned; you can Special Summon 1 Level 3 or lower Normal or Plant-Type monster from your hand or Deck in face-up Defense Position. It cannot be used as a Synchro Material Monster. You cannot conduct your Battle Phase the turn you active this effect. Once per turn: You can send 1 Plant-Type monster you control to the Graveyard; target 1 face-up card on the field; banish it until the End Phase. That first ability to summon any of the plant engine main parts, especially Lonefire Blossom, is downright bananas. Battle Phase or no, ending a turn with Quasar (or two Quasar) makes up for any negative currently on the card. Assuming Lonefire is at 3, you run 3 of Little-Hunt-Hinting Hood, and 3 RotA for 9 ways to get out Lonefire turn 1. The secondary effect is neat spot removal, but takes a back-seat to the first effect, hand's down. so that means I should water-down the first effect ?! Link to comment Share on other sites More sharing options...
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