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Gemini Imps


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GeminiImps-PP01-EN-ScR-UE.jpg

 

So I'm predicting my locals to be dominated by Satellar this format because they're cheap and good, so I'm seriously considering sidedecking these things just because it slaughters Triverr. It's also stops Mind Crush which is the best unlimited trap atm and considering I'll probably be playing Blackwings it seems pretty handy.

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Posting lore should probably tell you why it doesn't work:

During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.

 

discarding = sending

 

sending =/= discarding

 

Triveil sends

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