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Fiendish Chain


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It obviously depends where you play it but playing Shaddoll I've found Breakthrough Skill to be far better, excellent in fact due to the rather large amount of floodgate monsters running about, meaning you can breakthrough their powerful card (Tourguide, Trish, etc) and then keeping it in grave to later negate their floodgate monster (Vanity's Fiend, Unicore, Dweller). Goes without saying that this thing is good too, one of the better traps atm not least because it's unlimited, but also because effect negation is getting big again.

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