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Summoner of Nightmares


Sander

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Summoner of Nightmares
Level 5 / DARK
Spellcaster / Fusion / Effect
"Summoner of Illusions" + 1 Fusion Monster
Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the Graveyard. (You do not use "Polymerization".) When this card is Special Summoned this way: You can Special Summon 1 Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). A Fusion Monster Special Summoned this way cannot be destroyed by battle or card effects. When this card is removed from the field: You can target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, and if you do, add 1 "Summoner of Illusions" from your Deck to your hand.
1800 / 1900
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I do like the concept this card has putting more use into Summoner of Illusions as an alternate means of bringing out a fusion monster, but there is some massive Unfortunate Implications mainly in its summon ability. essentially for doing this or even just NS summoner of Illusions and follow with Noden/Noden to SoI to make things easier, and I can get a Naturia Exterio that is essentially indestructible from that point on. That can essentially make this card a win condition under that sense. Another problem this card would have is The Last Warrior from Another Planet, where now Raigeki/Battle/Anything other than Compulse and Karma Cut/PWWB  is essentially useless against it and you just lock the opponent from there. My most recommend suggestion is to just make it a target Level 6 or Lower like Instant Fusion, but for Flavor Text,  perheaps you can add a "When this card leaves the field, Send the monster SSed by this card's effect to the Graveyard" clause that way it won't create a practically eternal lock

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