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From Void and Vanity , we march to bring Doom to Humanity : "Army of V" and "V" archetype . (22/?)


minhpro329

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Hi there , im introducing u guys 1 of my new archetype : "V" . This archetype focuses on Tribute Summoning / normal summoning Level 7 or higher monsters . Their Effects focus on Gaining/Paying LP and Destroying/banishing important cards of your opponent to gain advantage . Although you can normal summon them w/o tributing , but there are still trap cards to Tribute summon them , since Normal summon without tribute makes them lose half of their ATK . The Deck has total of 10 Monster cards , 7 Spell cards and 5 Trap Cards . Their Field Spell is one of the most important card to have their ATK back to normal .

 

A bit similar to Fire Fist , they have continous Spell cards to maintain their power , help them stands on the field longer . But their effects dont allow to set cards directly from the Deck to the S/T zone like FF .
 
LORE : Army of V is an alliance of Devils and Angels , formed by the Gods to end the Corrupted Human race . V stands for Vanity ( Heaven ) , Void ( Hell ) , Violence , Vandalism , Victory and Vain .
 
[spoiler='Monsters'] ( 10 cards )
1, Army of V - Bloody Vador
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned : destroy up to 2 monster(s) your opponent control , then take 500 damage for each monster destroyed , You can only summon 1 "Army of V - Bloody Vador" per turn
 
2, Army of V - Doomed Valgalore
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can pay 1000 LP : banish 1 monster(if any) and 1 spell/trap card(if any) your opponent controls . You can only summon 1 "Army of V - Doomed Valgalore" per turn
 
3, Army of V - Holy Archarus
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can add 1 "V" card from your Deck to your hand . Once per turn , you can gain 500 LP for each "V" card on the field , You can only summon 1 "Army of V -Holy Archarus" per turn
 
4, Army of V - Enlightened Yathana
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can add 1 "V" card from your Deck to your hand . Once per turn , during either's player turn , you can normal/tribute summon 1 "Army of V" monster , then pay 1000 LP ( if it was not negated ) . You can only summon 1 "Army of V - Enlightened Yathana" per turn
 
5, Army of V - Frandure the Rider
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can reveal any number of "V" cards in your hand , and/or banish any number of "V" cards in your Graveyard , then gain 100 LP for each card banished and/or revealed . You can only summon 1 "Army of V - Frandure the Raider" per turn
 
6, Army of V - Nightmare Devildoer
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can pay 1000 LP : banish up to 3 cards in your opponent's Graveyard and/or that are face-up in their Extra Deck . You can only summon 1 "Army of V - Nightmare Devildoer" per turn
 
7, Army of V - Noble Valkiria
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned you can pay 1500 LP , banish up to 3 spell/trap cards your opponent controls . If you do , you can only attack with "V" monsters for the rest of this turn . You can only summon 1 "Army of V - Noble Valkiria" per turn
 
8, Army of V - Thunder Shalru
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can pay 1000 LP to normal summon 1 "Army of V" monster in addition to your norma summon/set . You can only summon 1 "Army of V - Thunder Shalru" per turn
 
9,Army of V - Garnard the Cruel Commander
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can pay half of your LP : destroy all spell/trap cards your opponent controls , but if you do , this card cannot attack for the rest of this turn . You can only summon 1 "Army of V - Garnard the Cruel Commander" per turn
 
10, Army of V - Tarrus the Wise Commander
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Cannot be special summoned . You can normal summon this card without tributing , but its original ATK is halved . When this card is tribute summoned , you can pay half of your LP : destroy all monster your opponent controls , but if you do , this card cannot attack for the rest of this turn . You can only summon 1 "Army of V - Tarrus the Wise Commander" per turn
[/spoiler]
 
[spoiler='Spell Cards'] ( 7 Cards )
1, V for Vandalism
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If you normal summon "Army of V" monster(s) without tributing , it is treated as a tribute summon instead . Activate this card by paying 1000 LP to activate 1 of these effects :
- Send up to 2 level/rank 7 or lower monster(s) your opponent controls to the Graveyard
- Send up to 2 level/rank 7 or lower monster(s) that are face-up in your opponent's extra deck to the Graveyard
- Banish 1 level/rank 7 or lower monster your oponent controls or that is in the Graveyard
All "Army of V" monster(s) you control gain 100 ATK . You can only activate 1 "V for Vandalism" per turn
 
2, V for VIctory
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If you normal summon "Army of V" monster(s) without tributing , it is treated as a tribute summon instead . When this card is activated , add 1 level 8 or lower "Army of V" monster from your Deck to your hand . During each of your Standby Phase : gain 200 LP . All "Army of V" monster(s) gain 200 ATK . You can only actiavte 1 "V for Victory" per turn .
 
3, V for Vain
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If you normal summon "Army of V" monster(s) without tributing , it is treated as a tribute summon instead . Activate this card by targeting 1 "Army of V "monster you control : its effect(s) are negated , but it cannot be targeted or destroyed by card effect(s) , until the End Phase of this turn . During each of your Standby Phase : gain 200 LP . All "Army of V" monster(s) you control gain 200 ATK and DEF . You can only activate 1 "V for Vain" per turn
 
4, V for Violence
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If you normal summon "Army of V" monster(s) without tributing , it is treated as a tribute summon instead . Once per turn , "Army of V" monster(s) you control cannot be destroyed by battle . During each of your Standby Phase : gain 200 LP . All "Army of V" monster(s) you control gain 200 DEF . There can only be 1 face-up "V for Violence" on the field .
 
5, V for Vanity
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If you normal summon "Army of V" monster(s) without tributing , it is treated as a tribute summon instead . When this card is activated , special summon 1 level 8 or lower "Army of V" monster from your Graveyard in face-up Attack Position , ignoring its summoning condition , then treat it as a tribute summon . If you do , take 2000 damage ( if was not negated ) . There can only be 1 face-up "V for Vanity" on the field .
 
6, V for Void
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If you normal summon "Army of V" monster(s) without tributing , it is treated as a tribute summon instead . If all cards on your side of the field are "V" or "Army of V" , this card cannot be negated . When this card is activated , send all other "V" continous spell cards and all "Army of V" monster(s) you control to the Graveyard , then gain 200 LP for each card sent this way . And if you do , special summon 1 level 10 "Army of V" monster from your Deck , ignoring its summoning condition , then treat is as a tribute summon . All "Army of V" monster(s) you control gains 100 ATK . There can only be 1 face-up "V for Void" on the field .

 

7, Hall of V - Fortress of Rebellion

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Cannot be destroyed by card effects if you control 5 or more "V" card . If you normal summon "Army of V" monster(s) without tributing , it is treated as a Tribute summon instead . While this card is on the field , all monster(s) have their ATK become their original ATK . Once per turn , during either players' turn , if an "Army of V" monster(s) is destroyed ( either by battle or by card effect ) , you can gain LP equal to the Level of the monster x100 . Each time you normal summon an "Army of V" monster : gain 300 LP . Neither player can activate effect(s) of monster(s) that were special summoned from the Extra Deck . 
[/spoiler]
 
[spoiler='Trap Cards']  (5 Cards )
1, Army of V - Demonic Catapult Troops
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Can be treated as 2 tributes for the tribute summon of an "Army of V" monster . When this card is activated , special summon it to your side of the field as an effect monster (Dark/Fiend/Level 5/ATK 1000/Def 2200) , but it is still a Trap Card . As long as the monster tribute summoned using this card is face-up on the field , you gain 300 LP during each of your End Phase
 
2, Army of V - Scout Troop
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Can be treated as 2 tributes for the tribute summon of an "Army of V" monster . When this card is activated , special summon it to your side of the field as an effect monster (Dark/Fiend/Level 5/ATK 2100/Def 1000) , but it is still a Trap Card . The Tribute summon of an "Army of V" monster using this card as a tribute cannot be negated .
 
3, Army of V - Shield of the Legion
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Can be treated as 2 tributes for the tribute summon of an "Army of V" monster . When this card is activated , special summon it to your side of the field as an effect monster (Light/Fiend/Level 5/ATK 1800/Def 2000) , but it is still a Trap Card . An "Army of V" monster that was tribute summoned using this card as a tribute gains the following effects , depends on its Attribute :

- LIGHT : It pernamently gains 1000 DEF . Once per turn , during either player's turn , when that monster is selected for an Attack , you can change it to Defense Posiiton
- DARK : It pernamently lose 500 ATK . Up to twice per turn , during either player's turn , if it battles a special summoned monster , destroy that monster (without damage calculating )

 
4, Army of V - Priest of the Legion
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Can be treated as 2 tributes for the tribute summon of an "Army of V" monster . When this card is activated , special summon it to your side of the field as an effect monster (Light/Fiend/Level 5/ATK 0/Def 2500) , but it is still a Trap Card . When an "Army of V" monster tribute summoned using this card activates its effect that would cost your LP , you can halve the amount of LP cost . This effect can only be activated once while that monster is face-up on the field .
 
5, CoVenant of Light and Darkness - The Immortal Legion
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Activate this card by banishing all "V" spell cards in your Graveyard and that are face-up on your side of the field : destroy all cards your opponent controls , then take 200 damage for each card destroyed . All "Army of V" monster(s) you control gain 300 ATK and DEF . When this card leaves the field , shuffle all banished "V" cards into the Deck , then gain 200 LP for each cards shuffled . Once per duel , if you would pay 1500 or more LP to activate the effect of EXACTLY 1 "V" card , you can banish this card from your Graveyard , you take no damage to activate that effect .
[/spoiler]

 

 

 

[spoiler='Structure Deck']

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[/spoiler]

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