Woloa Posted May 8, 2015 Report Share Posted May 8, 2015 The Dark History archetype are warriors and spellcasters with some kind of implied darker past or purpose. This includes support cards and tuners, if you wish to contribute your own cards, feel free. Link to comment Share on other sites More sharing options...
GarlandChaos Posted May 11, 2015 Report Share Posted May 11, 2015 Hey, Dell. Glad to see you here. ^^ My first problem, while not necessarily the card effects or stats themselves, is the grammar and lack of the Archetype name in the cards. The grammar is a problem because it hinders a person's ease of understanding the effect. The lack of the Archetype's name in the cards' title is a bad thing because they wouldn't be able to tell whether or not a card belongs to a certain archetype. Anyways, the cards themselves. Jane: Basically an effect-version of Giant Soldier of Stone -300 ATK and + a buffing effect. A potentially deadly buffing effect, because while +1000 doesn't seem like much at first glance, it can be ridiculous once you accumulate enough boosts. Mania: Holy hell. I'm not sure you understand how insane this can be. Back this card up with enough decently beefy monsters on your field along with Mania's doubling effect, and your opponent might as well have lost. Limiter Removal, a similar Spell card, is limited for a reason, y'know. Serena: Another doubling effect that can be easily abused. Second verse, same as the first. Next. Matthew: Sweet Jesus alive. I'm beginning to notice a pattern with doubling effects, and this one is even more absurd, especially since Serena is a broken card as is. Simon: No Belmont Strut here, sadly. But those stats, holy heck are they ever high for a level two. The effect isn't as horribly abusable as the others, but still great. USV: Oh my God. So you're telling me that I can completely shut down a majority of summons most players would use? This exceeds Raigeki in terms of broken-ness. Eveline: It's a good card, but compared to the previous monsters, it pales in comparison. Path to Eternity: It's a good Field Spell card, kinda reminds me of one that I run in either my Zombie deck or Ancient Gear deck. Hope this helps out, Dell. :3 Link to comment Share on other sites More sharing options...
Woloa Posted May 11, 2015 Author Report Share Posted May 11, 2015 They can be modified, also, Simon's stats aren't high for a level two, just look at Opressed People, it's a level 1 with 2000 defence points. I will attempt to factor in what you said, as well as applying it to the next wave before posting them. as for the architype name, that was kinda the point. Your supposed to connect them together by the way they are named, as well as the (sometimes forced) synergy with eachother. One modification that I know will be happening is replacing all doubling effects with +1000 attack points, and changing UVS to only prevent tribute summons, kinda like Zombie World. Link to comment Share on other sites More sharing options...
Woloa Posted May 11, 2015 Author Report Share Posted May 11, 2015 and now for wave two, the same things I said about wave one still apply Link to comment Share on other sites More sharing options...
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