Toffee. Posted May 13, 2015 Report Share Posted May 13, 2015 Once per turn, you can activate this effect: You can Banish 1 card from your hand, and if you do, add from your Deck to your hand 1 "Benythos" monsters. Then, this card gains 1000 ATK and it's Level becomes 8. These changes last until the opponent's End Phase. If an opponent's monster declares an attack, while you have another Banished "Benythos" monster, you can pay 1000 Life Points: Special Summon this card in attack position, and if you do, you can destroy the attacking monster. You can only activate this effect of "Dimersal Benythos Aspidochelone" once per turn. This card cannot be used as a Material for a Summon, except "Dimersal" monsters.Once per turn, you can activate this effect: You can Banish 1 card from your hand, and if you do, add from your Deck to your hand 1 "Dimersal" Spell Card. Then, this card gains 1000 ATK and it's Level becomes 8. These changes last until the opponent's End Phase. If an opponent's monster declares an attack, while you have another Banished "Benythos" monster, you can pay 1000 Life Points: Special Summon this card in attack position, and if you do, you can draw 1 card. You can only activate this effect of "Dimersal Benythos Aspidochelone" once per turn. This card cannot be used as a Material for a Summon, except "Dimersal" monsters."Dimersal Benythos Aspidochelone" + "Dimersial Benythos Kamohoalii"Must first be Summoned(from your Extra Deck) by the effect of "Call of the Dimersal". If this card is Fusion Summoned, you can Banish up to 2 "Dimersal" monsters from your Deck. If this card is Ritual Summoned, you can Banish all cards in both player's Graveyards. During either player's turn, you Banish This card and 1 card from your hand: Destroy up to 2 cards on the field. During the End Phase of a turn in which this effect was activated, return this card to your Extra Deck. Then, if you have 4 or more Banished "Dimersial" monsters, Draw 1 card.You can only activate 1 "Call of the Dimersal" per turn. Select and activate 1 of the following:@Fusion Summon 1 "Dimersal" Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. @Reveal 1 "Dimersal" monster in your Extra Deck to your opponent. Then, Banish "Dimersal" monster(s) from your field, and/or Graveyard who's total Level equals the Level of the revealed monster, and Ritual Summon that monster. @Special Summon 1 "Dimersal" monster from your Graveyard or that is currently Banished.OOOH BOOOOY...... HERE WE GO.....The name of these is a pun of sorts.Demersal fish are "They either lie-and-wait as ambush predators, maybe covering themselves with sand or otherwise camouflaging themselves, or move actively over the bottom in search for food."The pun stems from the fact the Dime part is also from Dimension, which typically refers to the Banished zone.This also plays into the effect, on how they are just waiting in the Banished Zone for the opponent to make a move, and they spring into action.The name "Benythos" is a combination of the Benthic Zone, which is effectivly the very bottom of the ocean. I've also crammed the word "Mythos" into it, in case you didn't know. Benthic, Mythos, Benythos, whatever. Go with it.So as such-Aspid's name is of a turtle/island/sea monster/whatever; I'll find a more appropriate image later.Kamo is some shark god that can also take on the form of any fish. So any image works for this one, really, as long as it's appropraite.Krakulu is a combination Kraken + Kutulu; This one is more obveious.Yes, these are all named after mythological fish/etc.Aaaaaaaaaaaaaaaaaaaaannnnddddd...... I still hate the end result=D=D=DWhich is why I'm dumbing posting these in expiremental cards.Because it's still a work-in-progress/I'm planning to keep reworking these.Fun-Fact: The Fusion/Ritual started as an Xyz/Ritual, then became an Xyz/Fusion, and now it's a Fusion/Ritual. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.