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>>Starter Deck : Rahim Evolution << (5/41)(DJ-OSIRIS Plz look I am in need of a holo)


Luna Diviner

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I made a card for Supremes challenge and seeing how much high ratings I got from it I am making a set based around it.

The set are like Dark Crystal Beasts so when they get removed they get too become face-down Trap Cards but unlike Crystal Beasts these also have effects. Like Normal Traps they get sent to the Grave after use unless activated by the effect of either 1 of the Spell or Traps or by the effect of the sets Main Monster. These are also the cards used by Rahim (the character based around me) in my fan-fic. No the ID code is not random they all are shortened forms of words or phrases I felt whilst I made the card.

Monsters x 21

catz.jpg

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Midnight Fiend" or "Orez the Dimensional Wanderer". Once per turn, you can remove from play 2 face-up monsters that you control. The removed monster will be returned to your side of the field during your third Standby Phase after activation. When this card is destroyed your opponent draws 2 cards.

-In a Normal Deck this may suck badly but in a Midnight Fiend deck this is great and possibly overpowered. As it removes them their effects activate and during the next turn their trap effects will activate so they are sent to the Graveyard BUT becuase of this cards effect they will be returned.

- Midnight Master is a cool name I think and it goes well with the Midnight Fiends, the idea of your opponent drawing 2 cards is becuase when it is destroyed think of it as midnight is over and its the morning for your opponents and with the new start comes new cards.

- This is the second most powerful monster in the set and is one of the only non-Level 1 cards in the set.

- If this was a Structure Deck this card would be at the front.

- Image by wolfbeserker.

 

RAHIM2.jpg

 

If this card is removed from play while it is in a Monster Card Zone, you can place it face-down in your Spell & Trap Card Zone as a Trap Card, instead of removing it from play. During the turn after this card was placed into your Spell & Trap Card Zone you can flip it face-up to destroy all Defense Position monsters on your opponent's side of the field.

 

* Pic by Ursulav *

 

RAHIM1-1.jpg

If this card is removed from play while it is in a Monster Card Zone, you can place it face-down in your Spell & Trap Card Zone as a Trap Card, instead of sending of sending it to the Graveyard. During the turn after this card was placed into your Spell & Trap Card Zone you can flip it face-up to select up to 3 "Midnight Fiend" monsters or "Orez the Dimensional Wanderer" in your Graveyard and place them in your Spell & Trap Card Zone, face-down as Trap Cards.

-Image by Wolf

- Its like Crystal Blessing but as it is harder to play lets you use 3 instead of 3.

- Ymumm is Mummy spelt backwards as I think it looks like one.

 

Midnight Manticore

fishofgold.jpg

You can send 3 face-down Trap Cards from the field to yor Graveyard to Special Summon this card from your hand, if you do the ATK and DEF of this card becomes 3000. When this card is Special Summoned by its own effect, remove all face-up Level 1 monsters you control from play. Then, send 1 or more face-down Trap Card you control to the Graveyard to draw 1 card for every card sent to the Graveyard. Inflict 1000 damage to your opponent's Life Points for every Level 3 or lower Monster Card you drew because of this cards effect. Only Trap Cards with "Midnight Fiend" in their names and "Orez the Dimensional Wanderer" can be activated. During your End Phase, declare a number from between 1 to 6 and roll a six-sided die. If the result is the number you declared destroy this card.

-Image by Wolf.

-It is kinda overpowered but its effect can only be activated when it is Special Summoned that way.

-The die rolling effect is just to make it seem weaker.

- When you remove all Level 1 monsters from play (in a midnight fiend deck) they will become Traps so you can use the second effect.

- I love the card BUT I think it can be way overpowered.

- It is allso like a Jinzo.

 

Spell Cards x 14

Heavenly Paradise Seychelles

RAHIM3.jpg

Discard 1 Level 1 monster from your hand and Special Summon 1 "Island Token" (Fish/WATER/Level 3/ ATK 1000 DEF 1000) in Defese Position on your side of the field. Then, by discarding 1 Spell or Trap Card from your hand, activate 1 of the following effects based on the type of card you discarded :

- Spell : Draw 2 cards. You take 1500 points of damage.

- Trap : Remove 2 random cards in your hand from play. You gain 2000 Life Points.

- This is a picture of my island were I come from. Sorry bout the pic not being fit for a card but I had to do it.

- The part about level 1 monsters is based on the fact that in my fan-fic a character name, Rahim uses a level 1 monster deck.

- Enjoy

 

Original Image - by Xyz (All thanks to him/her for this image)

seychelles7

 

 

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More cards added soon.

(Read Yu-Gi-Oh! Eternal Choas)

P.S : Can Dj-Osiris make "Midnight Master" into a holo (any but Secret -1 of your originals.) I am not asking for something completely new but something that Dj only makes I forgot what they were called. I will give a rep. P.S Will you be able to with the border on ?

This is kinda like an archive of recent cards that are based around me.

Thanks to Enigma Zero for removing the word konami.

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