Jump to content

Counter Fairies #META [7/10]


BatMed

Recommended Posts

[spoiler='Main Deck Monsters']

[spoiler='Shining Angel of Perdition']

shining_angel_of_perdition_by_batmed-d8u

 

 

**Effect:
When this card is Normal Summoned: You can add 1 Level 8 DARK Dragon-Type monster from your Deck to your hand. Once per turn, during either players turn, when a Chain involving a Counter Trap Card(s) finishes resolving: immediately Special Summon 1 Level 4 Fairy-type monster from your hand or Graveyard. You can only control 1 "Shining Angel of Perdition.

[/spoiler]

[spoiler='Herald of the Sacred Scales']

herald_of_the_sacred_scales_by_batmed-d8

 

 

**Effect:
Once per turn, during either players turn, when a Chain involving a Counter Trap Card(s) finishes resolving: immediately Special Summon this card from your Graveyard. When Summoned this way: You can target 1 face-up monster your opponent controls; negate that target’s effects until the End Phase. You can only control 1 "Herald of the Sacred Scales”.

[/spoiler]

[spoiler='Nemesis, Darklord of Vengeance']

nemesis__darklord_of_vengeance_by_batmed

 

**Effect:
When this card is Normal Summoned: You can reveal 1 Counter Trap Card in your hand; this turn, you can Normal Summon 1 Fairy-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your Graveyard; add 1 DARK Fairy, Dragon or Wyrm-Type monster from your Deck to your hand. You can only use 1 “Nemesis, Darklord of Vengeance” effect per turn.

 

 

[/spoiler]

[spoiler='Van'Slivius the Light Dragon Lord By -Noel-']

van_silvius_the_light_dragon_lord_by_bat

**Effect:
You can banish 2 Counter Trap Cards from your Graveyard to Special Summon this card (from your hand or Graveyard). Once per turn: You can shuffle up to 2 Counter Trap Cards from your Graveyard into the deck; draw 1 card and reveal it. If it was a Counter Trap Card, draw an additional card. If it was a Fairy-Type monster, you can Special Summon it. Otherwise, discard 1 card.

[/spoiler]

[/spoiler]

 

[spoiler='Extra Deck Monsters']

[spoiler='High Queen of Justice']

high_queen_of_justice_by_batmed-d8v7otu.

 

**Effect:
2 Level 4 Fairy-Type monsters
During the End Phase: You can detach 1 Xyz Material from this card, activate 1 of these effects. You can only use this effect of “High Queen of Justice” once per turn.
● Add 1 Counter Trap Card from your Deck to your hand.
● Add 1 Fairy-Type  monster with 1700 or less DEF from your Deck to your hand.

[/spoiler]

[spoiler='Ruler of the High Court in the Sky']

ruler_of_the_high_court_in_the_sky_by_ba


**Effect:
2 Level 8 monsters
When this card is Xyz Summoned: Add 1 “The Sanctuary in the Sky” from your Deck to your hand. During either players turn, when a Chain involving a Counter Trap Card(s) finishes resolving: Inflict 500 Damage to your opponent. Once per turn, you can detach 1 Xyz Material from this card: Special Summon 1 Level 4 Fairy-Type monster from your Graveyard in face-up Defense position OR add 1 Level 8 Fairy-Type monster with 1700 or less DEF from your Deck to your hand.

[/spoiler]

[/spoiler]

 

[spoiler='Spell and Traps']

[spoiler='????'][/spoiler]

[spoiler='Precept of the Master Fairy']

precept_of_the_master_fairy_by_batmed-d8

[/spoiler]

[spoiler='????'][/spoiler]

[spoiler='????'][/spoiler]

[/spoiler]

Link to comment
Share on other sites

I absolutely love counter fairies, and they desperately need the support!
I really like the Light Dragon Lord you have specifically.  It is extremely well balanced and is exactly what the deck needs.  Very very well done.  :)

Huh...Neat line though part of me wishes to see the Dragon Lord be a Wyrm-Type. I see no problems with the other cards as most seem balanced and ideal for what is needed for the deck...Plus a searcher for Sanctuary is nice

Thank you guys ^^

 

UPDATED:

2 cards added

-Nemesis, Darklord of Vengeance

-Precept of the Master Fairy

Link to comment
Share on other sites

Fantastic work! Just one thing, Fairies aren't really about dealing damage so how about changing that to heal your LP instead? If not, what if you were to combine both? So, you would gain 500 Life Points and your opponent takes 500 damage? It would at least keep a little in touch with the healing aspects of counter-fairies and most fairies in general, apart from Agents. 

 

There is nothing else to add, so once again, great job. 

Link to comment
Share on other sites

Fantastic work! Just one thing, Fairies aren't really about dealing damage so how about changing that to heal your LP instead? If not, what if you were to combine both? So, you would gain 500 Life Points and your opponent takes 500 damage? It would at least keep a little in touch with the healing aspects of counter-fairies and most fairies in general, apart from Agents. 

 

There is nothing else to add, so once again, great job. 

Thank you ^^

I already thought about makin' it a healing effect but then I decide to chose a burn one instead since LP recover is the last thing Fairies need cause they already have enough

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...