GarlandChaos Posted June 8, 2015 Report Share Posted June 8, 2015 Hello, everyone! This is Garland here. In case you haven't noticed, I've been doing a few retrains of previously existing monsters lately. This time, I'll be doing retrains of at least three more: the Millennium monsters Sengenjin, Millennium Golem, and Millennium Shield. If I discover any more, I'll retrain them, but for now, let's go over what adjustments I'm making. Millennium Memoir Sengenjin EARTH ******** Beast-Warrior/Effect ATK/ 2750 DEF/ 2500 Lore: You can Special Summon this card (from your hand) by discarding 3 monsters. You cannot Special Summon or Normal Summon/Set the turn you activate this effect. This card can and must attack all of your opponent's monsters once each. This card inflicts piercing battle damage. When this card is banished, your opponent must reveal their hand and flip all cards they control face-up (Flip Effects are not activated). The beater of the group. It's designed to counteract cards like Dimensional Prison and ruin the opponent's strategies for the most part as a result. Millennium Memoir Golem EARTH ****** Rock/Effect ATK/ 2000 DEF/ 2200 Lore: You can Special Summon this card (from your hand) by discarding 2 monsters. You cannot Special Summon or Normal Summon/Set the turn you activate this effect. Once per turn, except the turn this card is summoned, you can double the DEF of this card; it becomes banished during your opponent's next End Phase. When this card is banished, you can Special Summon "Millennium Golem Tokens" (Rock-Type/EARTH/Level 3/ATK 1000/DEF 1100) in Defense Position up to the number of unoccupied Monster Card Zones you have. The Main Deck meatshield of the group. It's designed to stall the opponent with a large meatshield when its doubling effect is activated, and then stall further by summoning tokens once banished. Millennium Memoir Shield EARTH ***** Warrior/Fusion/Effect ATK/ 0 DEF/ 3000 Lore: 2 "Millennium Memoir" Monsters Cannot be used as a Fusion Material Monster. Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control (you do not use Polymerization), and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no battle damage from battles involving this card. Your opponent's monsters must attack this card, if able. This card gains 500 DEF for each monster your opponent controls or is in their graveyard. When this card leaves the field, you can Special Summon 1 of your level 6 or higher banished monsters. The be-all, end-all to super-strong beaters like Shooting Quasar Dragon. Please, don't forget to leave feedback and suggestions. It really helps. ^^ Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 9, 2015 Author Report Share Posted June 9, 2015 Bump. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 12, 2015 Author Report Share Posted June 12, 2015 Bump. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 18, 2015 Author Report Share Posted June 18, 2015 Bump. Link to comment Share on other sites More sharing options...
Woloa Posted June 19, 2015 Report Share Posted June 19, 2015 One HUGE issue with these cards is that, as I'm sure Sakura would bring up if he reviewed them, they have no protection what so ever against most means of destruction, and if the Golem is destroyed, it doesn't get to spawn its little token buddies. Link to comment Share on other sites More sharing options...
GarlandChaos Posted June 29, 2015 Author Report Share Posted June 29, 2015 Bump. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.