Synchronized Posted June 29, 2015 Report Share Posted June 29, 2015 Not even 100% sure if the Decks legit play this, but I've been testing on DevPro with the Deck and this thing wins games. So much power in a single card. Link to comment Share on other sites More sharing options...
Wildflame Posted June 29, 2015 Report Share Posted June 29, 2015 Don't think it's played, never really cared to test it myself. That first clause is annoying. Link to comment Share on other sites More sharing options...
Expelsword Posted June 29, 2015 Report Share Posted June 29, 2015 It's so slow and restricts your options...If you want resources back, play Miracle Dig. Link to comment Share on other sites More sharing options...
Synchronized Posted June 29, 2015 Author Report Share Posted June 29, 2015 Don't think it's played, never really cared to test it myself. That first clause is annoying. Wait, why would that first clause matter? What non-Infernoids would you generally have out on the field? I've had the option to go into the Extra Deck a few times, but with a set Void Seer and Onuncu/Devyaty out, I really never need to. It's so slow and restricts your options...If you want resources back, play Miracle Dig. I play Miracle Dig @ 1 currently, just because it recurs, but the fact that you're also able to retrieve targets from the Graveyard means this card has multiple uses. Idk, I'm far from good enough with the Deck to argue it's use, but it's always been a solid draw for me. Link to comment Share on other sites More sharing options...
Expelsword Posted June 29, 2015 Report Share Posted June 29, 2015 Wait, why would that first clause matter? What non-Infernoids would you generally have out on the field? Card Trooper, Lightsworns, maybe Kuribandit or Tour Guide. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted June 29, 2015 Report Share Posted June 29, 2015 Exterio, TKRO, Stein, DMoC come to mind Link to comment Share on other sites More sharing options...
sabenite Posted June 29, 2015 Report Share Posted June 29, 2015 Also Book of Moon is good enough in response to a Dekatron (sp?) that it doesn't need to 2 for 1 you as well Link to comment Share on other sites More sharing options...
Expelsword Posted June 29, 2015 Report Share Posted June 29, 2015 Right, Book kills this card too. Link to comment Share on other sites More sharing options...
Βyakuya Posted June 29, 2015 Report Share Posted June 29, 2015 Trust me when Noids don't need this. Burial and Miracle Dig are faster and better. even so, you wouldn't need any of those if you had a consistent way to mill them faster and kill your opponent in an instant where needing Extra turns is preposterous. This card forces you do that, which conflicts with their win condition and in a way is worse than Void Expansion because at least Expansion grants you a sort of +2 Noid advantage during your Turn 2 for the kill, while Purification can only do slow recovery per turn. Link to comment Share on other sites More sharing options...
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