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THE HERO! - Combination Deity


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Combination Deity Carrier Rhino


LEVEL 4/Machine/FIRE/100/2000/Pendulum


<1><1>


Pendulum Effect: You cannot Pendulum Summon Monsters, except "Combination Deity" Monsters. This Effect canot be negated. If a "Combination Deity" Monster you Control Battles: You can Destroy this Card, Add 1 "Combination" Spell Card from your Deck to your Hand.


Monster Effect: When this Card is Normal Summoned, you can target 1 Face-Up "Combination Deity" Monster in your Extra Deck, Special Summon it, it cannot be used as a Fusion Material Monster this turn. You can only use this effect of "Combination Deity Carrier Rhino" once per turn.


 


Combination Deity Air Falcon


LEVEL 4/Machine/WIND/100/100/Pendulum


<5><5>


Pendulum Effect: You cannot Pendulum Summon Monsters, except "Combination Deity" Monsters. This Effect canot be negated. If a "Combination Deity" Monster you Control Battles: You can Destroy this Card, Target 1 Face-Up Card on the field; Destroy that target. 


Monster Effect: When this Card is Normal Summoned, if you Control another "Combination Deity" Monster(s), you can target 2 Face-Up "Combination Deity" Monsters you Control: Destroy them, and then Special Summon 1 "Combination High Deity" Monster from your Extra Deck. For the rest of this turn, you cannot Special Summon Monsters. 


 


Combination Deity Ballast Shark


LEVEL 4/Machine/WATER/1900/0/Pendulum


<1><1>


Pendulum Effect: You cannot Pendulum Summon Monsters, except "Combination Deity" Monsters. This Effect canot be negated. If a "Combination Deity" Monster you Control Battles: You can Destroy this Card, that Monster gains 1000 ATK this turn. 


Monster Effect: When this Card is Normal Summoned, you can Target 1 Card you Control: Destroy that Target, and then Draw 1 Card. You can only use this effect of "Combination Deity Ballast Shark" once per turn.


 


Combination Deity Stalwart Tortoise


LEVEL 4/Machine/EARTH/0/2000/Pendulum


<5><5>


Pendulum Effect: You cannot Pendulum Summon Monsters, except "Combination Deity" Monsters. This Effect canot be negated. If a "Combination Deity" Monster you Control Battles: You can Destroy this Card, until the End of this turn, that Monster cannot be Destroyed by Battle or Card Effects.


Monster Effect: When this Card is Normal Summoned, you can Target 1 Face-Up Card in your Extra Deck: Return that Card to your Hand.


 


Combination High Deity Raise Phoenix


LEVEL 8/Machine/FIRE/2800/2000/Fusion/Pendulum


<1><1>


Pendulum Effect: You cannot Pendulum Summon Monsters, except "Combination Deity" Monsters. This Effect canot be negated. This Card cannot be Destroyed by your Opponent's Card Effects. During your Standby Phase: Destroy this Card, and then Special Summon up to 2 Other Face-Up "Combination Deity" Monster(s) from your Extra Deck. 


Monster Effect: Cannot be Pendulum Summoned. Can only be Special Summoned by the effect of a "Combination" Card. When this Card is Special Summoned: Destroy all other Cards you Control. For each Card destroyed this way, your opponent chooses 1 Card they control and destroys it. When this Card is Destroyed by a Card Effect: Destroy all Cards you Control, then, Place this Card into your Pendulum Zone.


 


Combination!


Quick-Play


Target 2 Face-Up "Combination Deity" Monsters you Control, Destroy them. Special Summon 1 "Combination High Deity" Monster from your Extra Deck.


 


Combination Deity Hangar


Continuous Spell


Each Time a "Combination Deity" Monster(s) is destroyed, place 1 Counter on this Card. You can send this card to the Graveyard with 3 or more Counters on it, Special Summon 1 "Combination High Diety" Monster from your Extra Deck, but it is Banished at the end of the turn.

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