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[Agro Support] Phantom Beasts


Agro

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I was so tired when I made these.

 

Last card basically sums up the thought process for the archetype.

 

Phantom Beast Dark-Annwn

DARK / Level 3

[ Beast-Warrior / Tuner ]

If this card is used as Synchro Material and all other Synchro Material are Machine-Type monsters, this card is treated as a "Mecha Phantom Beast" monster. This card can attack your opponent directly. If this card is destroyed by a card effect while you control a Token: Inflict 1000 damage to your opponent.

ATK / 1000 DEF / 0

 

Phantom Beast Spark-Rabbit

LIGHT / Level 3

[ Beast-Warrior / Effect ]

When this card is Normal Summoned: Add 1 "Phantom Beast" monster from your Deck to your hand. You can send this card from your hand to the Graveyard: Send 1 "Phantom Beast" monster from your Deck to the Graveyard, except "Phantom Beast Spark-Rabbit". During either player's Battle Phase, you can banish this card from your Graveyard: "Phantom Beast" monsters you control are unaffected by your opponent's Trap Cards until the end of the Battle Phase. You can only activate 1 "Phantom Beast Spark-Rabbit" effect per turn, and only once per turn.

ATK / 1100 DEF / 1800

 

Phantom Beast Depth-Dragon

EARTH / Level 4

[ Beast-Warrior / Effect ]

This card cannot attack your opponent directly. When this card destroys an opponent's monster as a result of battle: Destroy 1 Spell/Trap card your opponent controls, and if you do, it can attack again in a row. This effect of "Phantom Beast Depth-Dragon" can only be activated once per turn, unless you control a Token.

ATK / 1900 DEF / 500

 

Phantom Beast Copper-Rex

DARK / Level 10

[ Beast-Warrior / Effect ]

Cannot be Tribute Summoned. You can tribute 3 Tokens or "Phantom Beast" monsters to Special Summon this card (from your hand). When this card destroys an opponent's monster as a result of battle: You can destroy 1 Set card your opponent controls, and inflict 500 damage to your opponent's Life Points. During your opponent's turn, if an opponent's monster declares an attack: You can banish 1 "Phantom Beast" monster from your Graveyard; all "Phantom Beast" monsters gain 500 ATK until the end of the Battle Phase. When this card is destroyed and sent to the Graveyard by an opponent's card effect, inflict 2500 damage to your opponent.

ATK / 2500 DEF / 2300

 

Seal of the Phantom Beast

Spell / Quickplay

Tribute 1 "Phantom Beast" monster; Special Summon, from your hand or Deck, 1 non-Machine Type "Phantom Beast" monster with the same level as the Tributed monster. This turn, when the summoned monster declares an attack, your opponent cannot activate card effects until the end of the Damage Step. You can only activate 1 "Seal of the Phantom Beast" per turn.

 

 

Comments/Fixes/Suggestions plz.

 

Intend to add a Level 7 monster and maybe some fusions and a Trap card.

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