Azuh Posted July 23, 2015 Report Share Posted July 23, 2015 NOTE: Card Errata: Mask of Weakness, Number C104: Umbral Horror Masquerade, Grand Tiki Elder, Masked Clown, Masked Beast Des Guardius, Masked Sorcerer, Mask of the Accursed, Mask of Brutality, Mask of Dispel, Mask of Restrict, Tutan Mask, Toon Masked Sorcerer, Number 104: Masquerade, Masked Dragon and Mask of Darkness become "The Mask" cards because their name contains 仮面 (Kamen) The Masked Beast Des Ultima[DARK / Fiend / Ritual / Pendulum / Effect / Level 8 / Scale: 4]Pendulum Effect: Shuffle 2 "The Mask" monsters face-up in your Extra Deck into your Deck, then draw 1 card. You can only use this effect of "The Masked Beast Des Ultima" once per turn. Monster Effect: If you can Pendulum Summon Level 8, you can Pendulum Summon this card in your hand or Extra Deck. You can Ritual Summon this card with "Ritual of the Mask". If this card would be destroyed, you can destroy another face-up "The Mask" card you control instead. If this card is sent to the Graveyard, target 1 "The Mask" non-Effect monster or Spell/Trap in your Graveyard and add it to your hand. If this card is Ritual Summoned, once per turn, you can target 1 face-up monster your opponent controls and equip 1 "The Mask" monster from either your hand or field to that target. As long as that card is equipped to that monster, take control of it.[ATK: 3200 / DEF: 1800] The Mask of Shine & Dark[DARK / Fiend / Ritual / Effect / Level 6]If you can Pendulum Summon Level 6, you can Pendulum Summon this card in your hand but its Attribute is treated as LIGHT-attribute. You can Ritual Summon this card with "Ritual of the Mask". If this card is Ritual Summoned, add 1 "The Mask" Spell/Trap card from your Deck to your hand. If this card is Pendulum Summoned, add 1 "The Mask" monster from your Deck to your hand. If you would Ritual Summon a "The Mask" Ritual Monster, you can banish this card from your field or your Graveyard as as the entire requirement for the Ritual Summon.[ATK: 2000 / DEF: 1800] The Mask of Eternal Light[LIGHT / Fiend / Pendulum / Level 4 / Scale: 3]Pendulum Effect: If you have an "The Mask" card in your other Pendulum Zone with a different name, you can pay 500 LP to destroy both that card and this card, and if you do, add 1 Rital Spell Card and 1 Ritual Monster from either your Deck or Graveyard to your hand.Monster Effect: None[ATK: 1000 / DEF: 900] The Mask of Eternal Darkness[LIGHT / Fiend / Pendulum / Level 4 / Scale: 9]Pendulum Effect: If you have an "The Mask" card in your other Pendulum Zone with a different name, you can pay 500 LP to destroy both that card and this card, and if you do, Special Summon 1 "The Mask" Ritual Monster from your hand. (This Special Summon is treated as a Ritual Summon).Monster Effect: None[ATK: 1000 / DEF: 900] The Masked Four-Faced Beast[DARK / Fiend / Effect / Level 4]This card's name is also treated as "Melchid the Four-Face Beast" while face-up on the field. This card's maximum number of attacks per Battle Phase equals to the number of face-up "The Mask" Spell/Trap Cards you control. Once per turn, during your Main Phase 1, you can destroy 1 face-up "The Mask" Spell/Trap Card you control, then target 1 card on the field, destroy that target, but if you do, this card cannot attack this turn.[ATK: 1500 / DEF: 1200] The Masked Abyss Light[LIGHT / Fiend / Gemini / Effect / Level 4]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect:● You can send 1 face-up "The Mask" Spell/Trap card you control to the Graveyard, to target 1 "The Mask" monster in your Graveyard and Special Summon it.[ATK: 1600 / DEF: 1800] The Masked Rogue Doll[LIGHT / Fiend / Gemini / Effect / Level 4]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect:● Once per turn, you can target up to 3 "The Mask" Spell/Traps in your Graveyard and shuffle them into your Deck, then draw 1 card. [ATK: 1600 / DEF: 1000] Nuvia, The Mask of the Living[DARK / Fiend / Effect / Level 4]You can send 1 "The Mask" Spell/Trap Card you control to the Graveyard to Special Summon this card from your hand or Graveyard. If this card is Tributed, you can add 1 Level 6 or higher "The Mask" monster from your Deck or Graveyard to your hand.[ATK: 2000 / DEF: 800] Ritual of The Mask[Ritual Spell]This card can be used to Ritual Summon any "The Mask" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels are equal or more of the Level of the Ritual Monster your attempting to Ritual Summon. During your Main Phase, except the turn this card was sent to the Graveyard, you can shuffle this card in your Graveyard into your Deck, and if you do, you can add 1 "The Mask" Spell/Trap card from your Deck to your hand, except "Ritual of The Mask". The Mask of Impregnability[Continuous Spell]During the turn this card is activated, you take no damage this turn. Monsters you control cannot be destroyed by battle or card effects. During each of your Standby Phases, pay 1000 LP or destroy this card. The Mask of Sickness[Normal Trap]Activate this card by targetting 1 monster and equipping this card to that target. Its effects are negated or change battle positions. The controller of the equipped monster takes 500 damage during each of your Standby Phases. The Mask of Despair[Counter Trap]When a player activates a Spell/Trap Card while you control a face-up "The Mask" card, negate the activation, and if you do, destroy that card, then this card remains on the field for 3 of your opponent's turns. During each of your Standby Phases, each player takes 500 damage for as long as this card is face-up on the field. Link to comment Share on other sites More sharing options...
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