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[Written]Shh, they're sleeping [Dream Archetype]


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So, the main point of this Deck is to force the opponent to battle your monsters so that you can get their effects off. I made this back in 2014 when I was still young and unaware, so these probably aren't that great.


[spoiler=Main Deck Monsters]


[spoiler=Dreamer Monsters]


Reveri, the Day Dreamer


Level 3/ LIGHT


Fairy/ Effect


Once per turn, when a "Dream" monster (except "Dream Clown") you control would be destroyed, it is not. If this card is added from the Deck to the hand by a Spell/Trap effect: you can banish this card; Special Summon this card during your next Standby Phase. 


1100 ATK/ 1000 DEF


 


Insom, Dreamer of Clouds


Level 3/ WIND


Fairy/ Effect


Psychic-Type "Dream" monsters you control cannot be destroyed by battle or by card effects. If you control a face-up "Inia, Dreamer of Beasts": you can Special Summon this card (from your hand).


1400 ATK/ 400 DEF


 


Inia, Dreamer of Beasts


Level 3/ EARTH


Fairy/ Effect


Once per turn: you can add 1 Psychic-Type "Dream" monster from your Deck to your hand. You cannot summon a monster with the same name as the card that was added this turn. If you control a face-up "Insom, Dreamer of Clouds": you can add 1 "Sleep" Spell/Trap card from your deck to your hand. You cannot place the selected card on the field until your next turn. 


1300 ATK/ 800 DEF


 


 


 


[spoiler=Dreaming Monsters]


Dreaming Duppy


Level 4/ EARTH


Psychic/ Effect


Your opponent must declare an attack on this card at least once during their Battle Phase, if possible. If this card inflicts battle damage to your opponent: inflict 600 damage to your opponent. 


1600 ATK/ 500 DEF


 


Dreaming Garuda


Level 4/ WIND


Psychic/ Effect


Your opponent must declare an attack on this card at least once during their Battle Phase, if possible. Your opponent must discarded 1 card before attacking this card. 


1600 ATK/ 1500 DEF


 


Dreaming Gremlin


Level 4/ EARTH


Psychic/ Effect


Your opponent must declare an attack on this card at least once during their Battle Phase, if possible. Once per turn, when this card is targeted for an attack: you can target 1 face-up card on the field; negate it's effects.


400 ATK/ 1700 DEF


 


Dreaming Leprechaun


Level 4/ EARTH


Psychic/ Effect


Your opponent must declare an attack on this card at least once during their Battle Phase, if possible. At the end of the Damage Step of a battle involving this card: you can draw 1 card. This card must be face-up on the field to activate and resolve this effect.


1000 ATK/ 1100 DEF


 


Dreaming Sandman


Level 4/ LIGHT


Psychic/ Effect


Your opponent must declare an attack on this card at least once during their Battle Phase, if possible. Any monster that battles this card is changed to Defense Position at the end of the Damage Step. 


1550 ATK/ 1550 DEF


 


Dreaming Sprite


Level 4/ LIGHT


Psychic/ Effect


Your opponent must declare an attack on this card at least once during their Battle Phase, if possible. Once per turn, after a battle involving this card resolves: you can destroy 1 Spell/Trap card on the field. 


1600 ATK/ 500 DEF


 


 


 


 


 


[spoiler=Spell/Trap Cards]


 


Sleep N Dream Inn


Field Spell


"Dream" monsters you control are unaffected by your opponent's card effects. When this card is destroyed: you can Special Summon 1 "Dream" monster from your Deck or Graveyard. 


 


Sleep Schedule


Continuous Spell


Once per turn, when a face-up "Dream" monster you control is targeted for an attack: you can change its Battle Position; it cannot change its Battle Position again until your opponent's next Battle Phase. 


 


Sleep Tight


Normal Spell


Target 1 face-up "Dream" monster you control; change its Battle Position then add 1 "Sleep" Spell/Trap card from your Deck to your hand, except "Sleep Tight". 


 


Sleepwalker


Continuous Trap


Special Summon this card as an Effect Monster (Fairy-Type/DARK/Level 3/ATK 900/DEF 900). All "Dream" monsters you control become Level 4 while this card is face-up on the field. 


 


Sleepy Time Lullaby


Normal Trap


Target 1 face-up "Dream" monster you control; you take no Battle Damage this turn, but the targeted monster's effects are negated. 


 


 


 


[spoiler=Extra Deck Monsters]


Apanea, the Breathless Dreamaker


Rank 4/ WIND


Spellcaster/ Xyz/ Effect


2 Level 4 Psychic-Type monsters

While this card has Xyz Material, it cannot be destroyed. Once per turn: you can detach 1 Xyz Material to target 1 face-up monster your opponent controls; during your opponent's next Battle Phase, the targeted monster is changed to Attack position and must attack this card, if able. 

2500 ATK/ 800 DEF

 

Keleine-Levin, the Restful Dreamaker

Rank 4/ LIGHT

Spellcaster/ Xyz/ Effect


2 Level 4 monsters

Once per turn, after a "Dream" monster you control battles: you can detach 1 Xyz Material from this card to target 1 card your opponent controls; return it to the hand. The targeted card cannot be activated in response to this effect. 


2300 ATK/ 1000 DEF

 

Rem, the True Dreamaker


Rank 4/ EARTH


Spellcaster/ Xyz/ Effect


2 Level 4 "Dream" monsters

This card cannot be targeted by card effects. If this card would be destroyed, you can detach 1 Xyz Material instead. Once per turn: you can target 1 "Dream" monster in your Graveyard; attach the target to this card as Xyz Material. If this face-up Attack position card battles, it is changed to Defense Position at the end of the Damage Step. 


 

CnC?

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