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So honestly I like it more and more in Igknights. It's another Throes-like card you can maindeck and drop it after you summon a T1 Bongo to further lock your opponent out of summons, basically giving yourself a free win. And of course there's the fact that every card in Igknights is a little more consistent because of the constant deck thinning/drawing, so you can rely on it a little more.

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Surely a card which stops your opponent summoning is not that much use when you have a field of a monster that stops your opponent summoning with a trap that stops your opponent summoning. It can't steal games with only 2 Igknights like Throes, and it's just dead a lot and redundant a lot.

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But you don't want copies 4-6 of Throes, and anyway it isn't copies 4-6 of Throes. There's no guarantee you'll win that turn because all you can do is Pendulum summon Igknights so any random backrow (or Qliphort Monolith/Scout) will stop it and then you're down a card.

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