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[War Invasion] Pendulum Archetype - 8/?


Sander

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[spoiler=Warmech Version Alpha]
 
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Warmech Version Alpha
Level 3 / LIGHT
Scale 2
Machine / Pendulum / Effect
Pendulum Effect: You can destroy this card in your Pendulum Zone; draw and reveal 1 card. If that card is a "Warmech" monster, Special Summon it. This effect of "Warmech Version Alpha" can only be activated once per turn.
Monster Effect: When this card is Normal Summoned or Special Summoned: You can destroy this face-up card; destroy cards your opponent controls, up to the number of "Warmech" Pendulum monsters in your Pendulum Zones. This effect of "Warmech Version Alpha" can only be activated once per turn.
1200 / 1000

[spoiler=Warmech Version Beta]
uSA2FGR.png
 
Warmech Version Beta
Level 4 / LIGHT
Scale 2
Machine / Pendulum / Effect
Pendulum Effect: You can destroy this card in your Pendulum Zone; draw and reveal 1 card. If that card is a "Warmech" monster, Special Summon it. This effect of "Warmech Version Beta" can only be activated once per turn.
Monster Effect: When this card is Normal Summoned or Special Summoned: You can destroy 1 other face-up "Warmech" card on the field; Special Summon 1 "Warmech" Pendulum monster from your Extra Deck. This effect of "Warmech Version Beta" can only be activated once per turn.
1500 / 1300

[spoiler=Warmech Version Gamma]
HJ4QYXo.png
 
Warmech Version Gamma
Level 5 / LIGHT
Scale 9
Machine / Pendulum / Effect
Pendulum Effect: You can destroy this card in your Pendulum Zone; draw and reveal 1 card. If that card is a "Warmech" monster, Special Summon it. This effect of "Warmech Version Gamma" can only be activated once per turn.
Monster Effect: When this card is Normal Summoned or Special Summoned: You can add 1 Level 6 or lower "Warmech" monster from your Deck to your hand, except "Warmech Version Gamma". This effect of "Warmech Version Gamma" can only be activated once per turn.
1800 / 1600

[spoiler=Warmech Versoion Delta]
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Warmech Version Delta
Level 6 / LIGHT
Scale 9
Machine / Pendulum / Effect
Pendulum Effect: You can destroy this card in your Pendulum Zone; draw and reveal 1 card. If that card is a "Warmech" monster, Special Summon it. This effect of "Warmech Version Delta" can only be activated once per turn.
Monster Effect: When this card is Normal Summoned or Special Summoned: You can target 1 face-up "Warmech" monster on the field; equip this card to the target. If the equipped monster would be destroyed to activate a "Warmech" monsters effect: You can destroy this card instead, then draw 1 card.
2100 / 1900

[spoiler=Warmech Prototype]
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Warmech Prototype
Level 1 / LIGHT
Machine / Tuner / Effect
You can Tribute this card; place 1 "Warmech" Pendulum Monster from your Deck in your Pendulum Zone, except "Warmech Prototype". This effect of "Warmech Prototype" can only be activated once per turn.
600 / 100

[spoiler=Warmech Version Epsilon]
GVjYTob.png
 
Warmech Version Epsilon
Level 7 / LIGHT
Scale 9
Machine / Pendulum / Effect
Pendulum Effect: You can destroy this card in your Pendulum Zone; draw and reveal 1 card. If that card is a "Warmech" monster; Special Summon it. This effect of "Warmech Version Epsilon" can only be activated once per turn.
Monster Effect: Once, during either players turn, if a card effect is activated: You can destroy 1 other "Warmech" monster on the field; negate the effect's activation, and destroy the card whose effect was activated.
2400 / 2200

[spoiler=Warmech Version Zeta]
a9DFAsT.png
 
Warmech Version Zeta
Level 8 / LIGHT
Scale 2
Machine / Pendulum / Effect
Pendulum Effect: You can destroy this card in your Pendulum Zone; draw and reveal 1 card. If that card is a "Warmech" monster; Special Summon it. This effect of "Warmech Version Zeta" can only be activated once per turn.
Monster Effect: When a "Warmech" monster attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. During either players' turn: You can destroy this face-up card; add 1 "Warmech" monster from your Graveyard or Extra Deck to your hand.
2700 / 2500

[spoiler=Warmech Weaponry]
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Warmech Weaponry
Continuous Trap Card
Once per turn: You can destroy 1 other "Warmech" card on the field to target 1 card your opponent controls; destroy that target. You can only control 1 face-up "Warmech Weaponry".

 

 

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