tenri00 Posted September 29, 2015 Report Share Posted September 29, 2015 Hi, guys. This is the second card I created. This card is based on Wynn the Wind Charmer and its variants. I was trying to make a generic lv 6 synchro which provides support for synchro oriented decks but I still feel like it's too OP. I intentionally used the phrase "When this card is sent to the graveyard," since Synchros are obviously losing to Fusion, Rituals and Xyz when it comes to recovery. With this phrase, I was hoping synchros could achieve that level of recovery but when I think about Majespecters abusing this card, or any archetypes that uses that "Tribute" tactic, I really think this card should be nerfed. Pls. suggest ideas, thanks. Disclaimer: I don't own the artwork used in this card. Link to comment Share on other sites More sharing options...
Kanashimi Posted September 29, 2015 Report Share Posted September 29, 2015 The moment i saw this, it's just like "Oh no . . . this card would be banned" it's just like this card main purpose of it's existence is to be abused, very abusive. (just my personal opinion) . . . since Synchros are obviously losing to Fusion, Rituals and Xyz when it comes to recovery . . .Not that i agree about that, if you want this card "only support for a Synchro.dek", how about this :"If this card is used as a Synchro Material for a Synchro Summon: Special Summon this card during your next Standby Phase" Since the way of wording you use, each time this card hit the Graveyard, it's revive again, again and again (unless your opponent somehow manage to banish it, but still unlikely during a duel) or maybe with the wording you use with an addition of "You can only activate the effect of "Wynn the Wind Master" once per duel." so it won't keep reviving and making a loop. Hope this helps~ Link to comment Share on other sites More sharing options...
Tohob Posted September 29, 2015 Report Share Posted September 29, 2015 I agree with the above statement by kanashimi and wish to present alternate suggestions for restrictions aside from the once per duel and the SS on being used as synchro material previously mentioned."(current card text), if you do, banish this card when it leaves the field.""when this card is sent to the graveyard, except when destroyed by battle, you can special summon this card at the end of this turn" <may still be slightly OP, additional restrictions may include only if it is sent to the graveyard during your turn, only if it is destroyed by a card effect, or only if it is sent to the graveyard without being destroyed, or some combination of theseadditionally, you can have the effect activate on it being banished rather than being sent to the graveyard, as that would provide effective immunity to some rampant cards such as bottomless or BLS.also, you could use a counter system such as "when this card is synchro summoned, place 1 spell counter on it. If this card is sent to the graveyard with a spell counter on it, you can special summon it during the end phase."or perhaps a re-summon mechanic such as "during your main phase, if this card is in your graveyard, you can banish 1 (insert type of card) here from your (hand/graveyard/field) to special summon it."thats about it for ideas from me(all ideas likely to be blatantly stolen from existing cards, i do not claim to own or create original ideas) Link to comment Share on other sites More sharing options...
Zftn Onen Posted September 30, 2015 Report Share Posted September 30, 2015 This card is overpowered because it keeps reviving without any restrictions. If you want to keep the recovery then I agree to the adding of "once per duel" to it. Would make it more balanced and still be able to have a recovery synchro that could be revived when needed one time in the duel Link to comment Share on other sites More sharing options...
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