bumpalumpa Posted October 8, 2015 Report Share Posted October 8, 2015 I wanted there to be a "Happy End" for Shaddoll Winda and Falco's card lores. Konami is content making Winda trapped in Decatron for all eternity, so I'll just do it myself.;_; Spiritual Beast FalcoWinged Beast/Tuner/EffectLevel 2/WINDWhen this card on the field is banished or sent to the Graveyard: Special Summon 1 "Ritual Beast" or "Gusto" monster from your Deck or Graveyard in face-down Defense Position, except "Spiritual Beast Falco". You can only activate this effect of "Spiritual Beast Falco" once per turn. You can only Special Summon "Spiritual Beast Falco(s)" once per turn.(This card is always treated as a "Gusto" card.)600 ATK / 1400 DEF Ritual Beast Tamer WindaPsychic/EffectLevel 2/WINDWhen your opponent declares an attack: You can banish or shuffle into the Deck 1 "Gusto" or "Ritual Beast" monster in your Graveyard; Special Summon this card (from your hand). When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Gusto" Tuner or "Spiritual Beast" monster from your Deck. You can only Special Summon "Ritual Beast Tamer Winda(s)" once per turn.(This card is always treated as a "Gusto" card.)1000 ATK / 400 DEF Spiritual Beast PulaoWyrm/EffectLevel 1/WINDWhen this card you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 "Ritual Beast" or "Yang Zing" monster from your Deck in Attack Position, except "Spiritual Beast Pulao". When this card on the field is banished or sent to the Graveyard: Target 1 Fusion or Synchro Monster you control; That monster is unaffected by Spell/Trap effects until your opponent's next End Phase. You can only one "Spiritual Beast Pulao" effect per turn, and only once that turn. You can only Special Summon "Spiritual Beast Pulao(s)" once per turn.(This card is always treated as a "Yang Zing" card.)0 ATK / 1800 DEF Ritual Beast Dai-FalcoSpellcaster/Synchro/EffectLevel 5/WIND1 Tuner + 1 or more non-Tuner WIND monstersCannot be destroyed by your opponent's card effects. Once per turn: You can shuffle 2 of your WIND monsters, banished or in your Graveyard, into the Deck, then target 1 card your opponent controls; banish that target. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 Psychic-Type "Gusto" or "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. (This card is always treated as a "Gusto" card.)2200 ATK / 1200 DEF EDIT: I forgot the summon restrictions. Link to comment Share on other sites More sharing options...
Blake Posted October 8, 2015 Report Share Posted October 8, 2015 Well I mean, few issues. 1. Falco is long dead. The effigy that's a shaddoll is a mere recreation of a corpse that died in DT Part 2. So it's, like, 40+ years gone.2. Given Winda's appearance being when she was younger (and older than Kamui/Elder), she's also very likely very much dead.3.; You made 3 ritual beasts without the summoning restriction, are you serious, that's stupidly broken by sheer virtue Link to comment Share on other sites More sharing options...
bumpalumpa Posted October 8, 2015 Author Report Share Posted October 8, 2015 1. Falco is long dead. The effigy that's a shaddoll is a mere recreation of a corpse that died in DT Part 2. So it's, like, 40+ years gone.2. Given Winda's appearance being when she was younger (and older than Kamui/Elder), she's also very likely very much dead.3.; You made 3 ritual beasts without the summoning restriction, are you serious, that's stupidly broken by sheer virtueOh poop I forgot about the restriction, gonna get that fixed As for the lore part A MAN CAN DREAM Link to comment Share on other sites More sharing options...
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