ÆƵ– Posted October 10, 2015 Report Share Posted October 10, 2015 Alrighty so the gimmick behind these is that they aren't really 11s, but rather 1s that become 11s with their effects. Let me know what y'all think [spoiler=Main Deck Monsters] Bubblonymph AphrophLevel 1/ WATERInsect/ EffectOnce per turn: you can increase this card's Level by 10. While this card has a Level that is different than it's original Level: it gains the following effects:@If this card would be destroyed, you can reduce the level of this card by 10 instead.@Once per turn: you can target 1 face-up monster on the field; that target looses ATK and DEF equal to the Level of this card x100900 ATK/ 1100 DEFBubblonymph CercopLevel 1/ WATERInsect/ EffectOnce per turn: you can increase this card's Level by 10. While this card has a Level different than its original Level: it gains the following effects:@If this card would be destroyed, you can decrease this card's Level by 10 instead.@Once per turn: you can target 1 Set card on the field; destroy it.800 ATK/ 1200 DEFBubblonymph ClastoLevel 1/ WATERInsect/ EffectOnce per turn: you can increase this card's Level by 10. While this card has a Level that is different than its original Level: it gains the following effects:@Of this card would be destroyed, you can reduce its Level by 10 instead.@All Insect-Type monsters you control gain ATK equal to the Level of this card x150.700 ATK/ 1300 DEFBubblonymph EpipyLevel 1/ WATERInsect/ EffectOnce per turn: you can increase this card's Level by 10. While this card has a Level that is different than its original Level: it gains the following effects:@If this card would be destroyed, you can reduce its Level by 10 instead.@Once per turn: you can target 1 Level 11 Monster you control; Special Summon 1 Level 1 "Bubblonymph" monster with a different name from your Deck.500 ATK/ 1500 DEFBubblonymph MachaeLevel 1/ WATERInsect/ EffectOnce per turn: you can increase the Level of this card by 10. While this card has a Level that is different than its original Level: it gains the following effects:@If this card would be destroyed, you can reduce its Level by 10 instead.@Once per turn: You can target 1 face-up card on each side of the field; return those targets to the hand.200 ATK/ 1800 DEF [spoiler=Extra Deck]Bubblonymph FrospitRank 11/ WATERInsect/ Xyz/ Effect2 Level 11 monstersThis card cannot be destroyed while it has Xyz Material. Once per turn, if you control a monster whose Level is different than its original Level: You can detatch 1 Xyz Material from this card and target 1 Level 1 monster in your Graveyard; Special Summon it, and if you do, make its Level 11.3000 ATK/ 1100 DEFBubblonymph SnacspitRank 11/ WATERInsect/ Xyz/ Effect2 Level 11 monstersThis card cannot be destroyed while it has Xyz Material. Once per turn, if you control a monster whose Level is different than its original Level: You can detatch 1 Xyz Material from this card and target 1 card on the field; destroy it, and if you do, draw 1 card.2800 ATK/ 2000 DEFBubblonymph CuckospitRank 11/ WATERInsect/ Xyz/ Effect2 Level 11 "Bubblonymph" monstersThis card cannot be destroyed while it has Xyz Material. Once per turn, if you control another "Bubblonymph" monster: you can detatch 1 Xyz Mayerial from this card and target 1 face-up monster your opponent controls; take control of it. This card cannot attack the turn you use this effect.2900 ATK/ 2100 DEF So, waddaya think? Link to comment Share on other sites More sharing options...
ÆƵ– Posted October 10, 2015 Author Report Share Posted October 10, 2015 bump? Link to comment Share on other sites More sharing options...
Tojin Posted October 10, 2015 Report Share Posted October 10, 2015 These guys are... weird. Good weird, though. It seems like they could swarm a bit more, but they have things like Where Arf Thou and One For One to help out with that, plus all the WATER support, Insect support, and Epipy. The Xyzs would be pretty broken if they didn't require another Bubblonymph to work, so instead of broken, they're merely overpowered. (I kid, of course. =P) Overall, this is definitely an interesting archetype that I, at least, really enjoy. I hope to see more of your work in the future! (Also, what's their naming scheme? Their names sound like Latin twisted juuust enough that it doesn't look or sound like Latin, if that makes any sense.) Link to comment Share on other sites More sharing options...
ÆƵ– Posted October 10, 2015 Author Report Share Posted October 10, 2015 These guys are... weird. Good weird, though. It seems like they could swarm a bit more, but they have things like Where Arf Thou and One For One to help out with that, plus all the WATER support, Insect support, and Epipy. The Xyzs would be pretty broken if they didn't require another Bubblonymph to work, so instead of broken, they're merely overpowered. (I kid, of course. =P) Overall, this is definitely an interesting archetype that I, at least, really enjoy. I hope to see more of your work in the future! (Also, what's their naming scheme? Their names sound like Latin twisted juuust enough that it doesn't look or sound like Latin, if that makes any sense.)Thank you! I wanted to try making something unique and remembered that 11s have like, 5, 6 monsters. Also, the naming scheme comes from spittlebugs! The 5 maindecks are the 5 different types of spittlebugs, and the xyz are the 3 diff names for the foam the bugs create~ Link to comment Share on other sites More sharing options...
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