Rawlyn Posted April 7, 2008 Report Share Posted April 7, 2008 Hi all :) I'm still a bit new to making cards, so any opinions and help on OGC (or TCG where I come from!) would be most appreciated. Thanks in advance for your time. Link to comment Share on other sites More sharing options...
Professor Cobra Posted April 7, 2008 Report Share Posted April 7, 2008 Reduce ATK to 2400, good pic and effect. 8/10 Link to comment Share on other sites More sharing options...
Rawlyn Posted April 8, 2008 Author Report Share Posted April 8, 2008 Thanks for the advice :) I'm curious though, what are your reasons for thinking the ATK should be reduced? I figure it'd be handy to have a strong attacker in a Six Samurai deck. Link to comment Share on other sites More sharing options...
Slash Posted April 8, 2008 Report Share Posted April 8, 2008 It's pretty good, considering the fact your a newbie. So 7.5/10 :) BTW: 3900 posts Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 8, 2008 Report Share Posted April 8, 2008 Walking Cunning loses its awesomeness by needing Tributes and not being Quick-Play. The Six Samurai already have Shien; 2500 ATK is strong. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted April 8, 2008 Report Share Posted April 8, 2008 Make it once per turn. All you need is this guy + 2 different 6sams and a CoRS and you might be able to swing for game. Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 8, 2008 Report Share Posted April 8, 2008 Make it once per turn. All you need is this guy + 2 different 6sams and a CoRS and you might be able to swing for game. It already was once per turn. >_> Link to comment Share on other sites More sharing options...
Arekku_Koro Posted April 8, 2008 Report Share Posted April 8, 2008 A little simple. Try making cards more multi-layered. but otherwise nice. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted April 8, 2008 Report Share Posted April 8, 2008 Make it once per turn. All you need is this guy + 2 different 6sams and a CoRS and you might be able to swing for game. It already was once per turn. >_> LOL how did I miss that??Ignore my previous post. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted April 8, 2008 Report Share Posted April 8, 2008 Eh.. I don't think the Six Sams really need any new monsters. Link to comment Share on other sites More sharing options...
Apocolypse Posted April 8, 2008 Report Share Posted April 8, 2008 Pretty good for one of your first, 8/10. Link to comment Share on other sites More sharing options...
Rawlyn Posted April 8, 2008 Author Report Share Posted April 8, 2008 Thanks again for all your input. Perhaps I could get away with making it a stronger attacker if I made special summoning conditions? Perhaps can only be summoned when Grand Master or Shien are on the field? What do people think? Slayer Supreme - you could say that about any set, but that doesn't mean it's not fun to make them anyway! Let's face it, the recent-ish addition of a whole new bunch of Gravekeepers was unnecessary to say the least, but it makes for a lot of variations on a pretty standard deck. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.