TF2_The_Scout Posted November 5, 2015 Report Share Posted November 5, 2015 Card LimousineLevel 3Machine/EARTHATK: 300 DEF: 1200 Cannot be Special Summoned. During the next Standby Phase after the turn this card is summoned: You can tribute this card; Draw 2 cards. This effect cannot be negated. If this card is in your Graveyard during your next turn after using this effect: You can add 1 "Card Limousine" from your Deck to Hand. You can only use the effect of "Card Limousine" once per turn. Link to comment Share on other sites More sharing options...
The Amazing Avian Posted November 5, 2015 Report Share Posted November 5, 2015 It's a slower Cardcar D. There would be no reason to run it over Cardcar. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted November 5, 2015 Author Report Share Posted November 5, 2015 It's a slower Cardcar D. There would be no reason to run it over Cardcar.How could this be sped up while keeping it balanced? Maybe draw 2 and discard 1 and remove the 2nd standby phase clause? Link to comment Share on other sites More sharing options...
Arimetal Posted November 5, 2015 Report Share Posted November 5, 2015 Then it would be dark world fuel. Change it to one standby phase. Make it un-negatable. And its balanced. Have to protect it once, gives you a +3 next turn. And isn't abusable. Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted November 5, 2015 Author Report Share Posted November 5, 2015 Then it would be dark world fuel.Change it to one standby phase. Make it un-negatable. And its balanced. Have to protect it once, gives you a +3 next turn. And isn't abusable.Done, but I also gave it a hard OPT. It seemed like both effects could be used at the same time with 2 copies, thus going into some deep thining. Link to comment Share on other sites More sharing options...
Dova Posted November 6, 2015 Report Share Posted November 6, 2015 Not much more for me to say. It seems balanced, and I think it would work, considering it is +3. The question is, is it more powerful than Cardcar D? Yes. It adds another one to your hand on COMMAND, fixing all those pesky dead draws. the effect cannot be negated part is all a PRO over Cardcar. I see Cardcar going into obliviion. Link to comment Share on other sites More sharing options...
Arimetal Posted November 6, 2015 Report Share Posted November 6, 2015 Not much more for me to say. It seems balanced, and I think it would work, considering it is +3. The question is, is it more powerful than Cardcar D? Yes. It adds another one to your hand on COMMAND, fixing all those pesky dead draws. the effect cannot be negated part is all a PRO over Cardcar. I see Cardcar going into obliviion.Card Car D is immediate and doesn't require you to wait out a turn. For decks that need cards as soon as possible, it will still be better. Link to comment Share on other sites More sharing options...
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