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"Djinn of Rituals" should really have a boss monster of their own. [Wicked Djinn Deity of Rituals]


Sander

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Wicked Djin Deity of Rituals

Level 7 / DARK

Fiend / Ritual / Effect

You can Ritual Summon this card with "Awakening of the Wicked". If a "of Rituals" monster(s) was used for the Ritual Summon of this card, neither player can Special Summon monsters until the End Phase of your opponents next turn. Once per turn: You can banish 1 DARK monster from your Graveyard; return 1 face-up monster your opponent controls to the hand. If this card is removed from the field: You can return 1 banished "of Rituals" monster to the Graveyard, then draw 1 card.

2800 / 1700

 

And here is the Ritual Spell:

 

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Awakening of the Wicked

Ritual Spell Card

This card is used to Ritual Summon "Wicked Djinn Deity of Rituals". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished Level 4 or lower monsters; Special Summon that target.

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I think this makes them almost scarily good, the only downside being the SS locker Djinn is now banned.

I'd certainly be excited to play something like this if this was actually real.

 

Look good, non-targeting bounce either turn might already be a bit excessive when the S/T lock on your turn is permanent, meaning they can't negate Summons/respond/use attack response/etc anything. Also the S/T lock might be a bit excessive, I'd say maybe limit it to your next turn?

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I thought it was "Djinn" but just so I'm not breaking the advance clause here.

 

The ritual monster is a bit too strong, maybe. Rituals are the most difficult summoning method. (If you don't count Dark Sage a summoning method) So it might be okay. This could make them a nice little deck. Releaser being banned makes this ok for now. I don't think that will ever come back. I like the draw effect for sure..

 

Idk what to think of the effect of the spell. All it can do is possibly is get more damage. I would rather use the monster for the draw effect.

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Look good, non-targeting bounce either turn might already be a bit excessive when the S/T lock on your turn is permanent, meaning they can't negate Summons/respond/use attack response/etc anything. Also the S/T lock might be a bit excessive, I'd say maybe limit it to your next turn?

 

Edited it into being unaffected by your opponents S/T's during your MP. That should give your opponent some leeway on BP responses.

 

I thought it was "Djinn" but just so I'm not breaking the advance clause here.

 

It is "Djinn", ''twas a mistake on my part.

 

EDIT: I'll probably remove the S/T prevention, given that Djinn Disserere of Rituals (protects from Traps) and Djinn Demolisher of Rituals already do that job, and figure something out for replacement.

 

EDIT 2: Removed S/T protection, gained pseudo-Releaser effect that triggers upon Summon, affects both players and lasts until your opponents next EP, and the non-targetable bounce can only be activated during your turn.

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