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Pendulum Spirit Monsters


Nobita Nobi

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[spoiler=Byakko]
AqM8c6x.jpg



Byakko
Beast-Type/Pendulum/Spirit/Level 7/LIGHT/ATK 2500/DEF 2800
Scale 1/1

Pendulum Effect:
You can Pendulum Summon Spirit Monsters ignoring their Summoning Conditions.Tribute Summoned Spirit Monsters are unaffected by your opponent's card effects. During your End Phase: return all Pendulum Summoned Spirit Monster(s) you control to the hand.


Monster Effect:
Cannot be Special Summoned. During the End Phase of the turn this card is  Summoned or flipped face-up: return this card to the hand. When this card is Summoned or Flipped face-up: Declare 1 card type (Monster, Spell, Trap); Your opponent cannot activate card or effect of card with the declared type for the rest of the turn. Cards and effect cannot be activated in response to this effects's activation. You can only use this effect of "Byakko" once per turn.




[spoiler=Suzaku]
j1aqXW1.jpg



Winged-Beast/Pendulum/Spirit/Level 7/FIRE/ATK 2600/DEF 1900
Scale 5/5

Pendulum Effect:
You can Pendulum Summon Spirit Monsters ignoring their Summoning Conditions. Once per turn: You can have this card Pendulum Scale to become 9, if you do, you can only Pendulum Summon exactly 1 Monster for the rest of the turn. During your End Phase: Return all Pendulum Summoned Spirit Monsters you control to the hand.

Monster Effect:
Cannot be Special Summoned. During the End Phase of the turn this card is  Summoned or Flipped face-up: Return this card to the hand. When this card is  Tribute Summoned or Flipped face-up: Declare 1 card type (Monster, Spell,Trap); Banish all card(s) with the declared type in your opponent's Graveyard. When this card is Pendulum Summoned: Your opponent declare 1 card type (Monster, Spell, Trap), Banish all card(s) with the declared type in your opponent's Graveyard. You can only use each effect of "Suzaku" once per turn.

just a weird idea i have of making pendulum for spirit monsters, any rate/fix/review is appreciated

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Spirit monsters do need support but I believe by byakko and Suzaku may have too powerful of monster effects. The text says summoned so this includes normal or special summon. Shock master is banned currently as a rank 4 that can do only slightly more than what byakko can. But byakko could potentially be pendulum summoned 2 or 3 at a time based on if the archetype would get more cards. The monster effect may be overwhelming for an opponent. Especially if multiples are available. And Suzaku is extremely strong. Most decks need their graveyard to play. If you constantly banish their graveyard each turn with him he will be overpowered with that monster effect.

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hmm....its true that i didnt consider multiple byakko/suzaku summon in a turn due to suzaku's restriction...perhaps i can add hard opt for both of them

 

about byakko, shock master is powerful because it also covers your opponent turn, so they wont get chance to retaliate while byakko only provide safety for offensive move during your turn, so i think its okay with just hard OPT addition

 

about suzaku......yeah maybe its a bit too powerful, guess i can make your opponent choose the card type if special summoned, and have it retain the original when tribute summoned, would it be okay that way?

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To be honest, Spirits and pendulum monsters wouldn't get along very well.

Most spirits have effects that activate when they are normal summoned, therefore you don't really want to Special Summon then, even if it would be possible (and if you just want to use then as effectless monsters, you may as well not use spirits). Exceptions being Yamata Dragon and hino-kagu-tsuchi (the pyro guy), but they can't be Special Summoned for a reason (their effects can be pretty overwhelming).

 

Though a pendulum that returns to hand in the end phase of the turn it's in the pendulum zone it's a interesting idea.

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Hmm I guess the hard OPT isnt exactly necessary if suzaku is the only possible way to get them out. Since he does limit the summons. But that means that you can only pendulum 1 spirit per turn, in addition to your normal summon, and current spirits have a way to normal twice, so you end with 3 spirits likely. So not bad. 

 

Also i dont know if making suzaku effect let your opponent choose is good, because then they will simply choose magic or trap, which has much less of an effect, also if they have none of that card in the grave it would do nothing. Maybe put it up to a number. Like up to 6 cards. That is really good because it lets you choose anywhere from 1-6 meaning that if they have just 1 card you need to target, and all the rest would get an effect from being banished, you could be more selective. Also current magic cards that banish such as soul release are strong but cap around 5 banishes. 

 

Yeah dont take away the choice being yours on suzaku. Maybe simply limit it so you cant simply wipe their grave every turn.

 

Also why does the scale go to 9 if they are lvl 7. I think yamata dragon is also 7.

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