evil cucumber Posted December 8, 2015 Report Share Posted December 8, 2015 When this card is Summoned: You can banish 1 card from your hand, then draw 1 card. If this card leaves the field: You can Special Summon 1 of your banished "Thing" monsters, except "Something". During either player's turn: You can banish 1 "Thing" monster you control; Special Summon this card from your hand. This card's ATK is equal to the number of your removed from play cards x300. If this card leaves the field: You can Special Summon 1 of your banished "Thing" monsters, except "Nothing". During either player's turn: You can banish 1 "Thing" monster you control; Special Summon this card from your hand. This card's DEF is equal to the number of your removed from play cards x300. If this card leaves the field: You can Special Summon 1 of your banished "Thing" monsters, except "Anything". During each of your Standby Phases: Banish the top 3 cards of your Deck. If you control a "Thing" monster, when a card(s) on the field is destroyed: You can pay 500 Life Points; banish it instead of sending it to the Graveyard. You can banish this face-up card from your field or Graveyard; Banish all monsters from either Graveyard, then inflict 100 damage to your opponent's Life Points for each card banished by this effect, but your opponent takes no damage for the rest of this turn. Link to comment Share on other sites More sharing options...
Titan403 Posted December 9, 2015 Report Share Posted December 9, 2015 I really like the naming concept! They seem to be a very interesting playstyle. Do you have plans for extra deck cards, and if so did you think xyz, synchro, or fusion suited the deck more? I also like the art, did you draw these? Link to comment Share on other sites More sharing options...
evil cucumber Posted December 9, 2015 Author Report Share Posted December 9, 2015 I really like the naming concept! They seem to be a very interesting playstyle. Do you have plans for extra deck cards, and if so did you think xyz, synchro, or fusion suited the deck more? I also like the art, did you draw these?Erh Thanks^.^No I didn't draw these, theyre random pics I found on google They're mostly Main deck monsters, and aside from Fusions(which I don't think it would match this playstyle), it would be quite difficult to give them Xyz's or Synchros because they all share different Levels. Glad you enjoyed them ^.^' Link to comment Share on other sites More sharing options...
Dokutah Posted December 9, 2015 Report Share Posted December 9, 2015 1) change "removed from play" to "banished"2) "Something" is basically weaker Allure of Darkness on (really tiny) legs. and you can perform mini-loop with the other cards (and i don't see any OPT clause) 3) both "Nothing" and "Anything" is also slightly weaker Golden Homunculus but with arguably easier summoning (as it doesn't eat your normal summon, although its still niche along with its archetype) . with a proper set up it can reach up to 3500++ stat4) despite lack of immunity, its mitigated by the fact it can summon other of its banished member when it remove from the field to anywhere5) Somewhere is a costly version of Fissure/Macro. it was fine (if not under-powered) until i read its other 2 effect. with risk of losing resource that hard to retrieve (unless you playing 2 Necroface...which is you should) you can self set-up the stat of the monster using the cost effect of banishing 3 cards. it also have built in a tamer version of Inferno Tempest and DD Dynamite, lucky that it prevent a follow up to OTK (if you not manage to OTK with this effect first that is) Link to comment Share on other sites More sharing options...
evil cucumber Posted December 9, 2015 Author Report Share Posted December 9, 2015 Ocg fixes made Thanks for pointing all those out ^^ Link to comment Share on other sites More sharing options...
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