Jump to content

(Repost) Disintisects because I forgot to bump in time


Snatch Steal

Recommended Posts

This deck was inspired by sakura kiss Nirvana, the opening to naruto Inu x

I finally got actually attractive art courtesy of DovaCardMaker guise!!!! It's so pretty

 
Description: Disintisects utilize mass pendulum summoning to aid in fast ritual summons of floodgate-ish monsters. They all have effects that trigger once tributed, and the deck basically runs off of tributing. As Insect-Type monsters, they set themselves apart from most of the other decks that have roamed around for a while (has anyone else noticed Konami's tendency to make everything Spellcaster/Warrior/Machine/Dragon? It's annoying and destroys creativity). 
 
[spoiler=Pendulum Monsters]
 
jEtyWAm.png

{Pendulum} "Disintesect" Monsters you control gain 500 ATK and DEF.
<1><1>
FLIP: Destroy this monster on the field, then return 1 card your opponent controls to the hand.
When this card is tributed: Target 1 "Disintisect" card from face-up in your extra deck; add it to your hand.
Art by m0ai-d7wos7e on Deviantart
 
JYfjynr.png
{Pendulum} "Disintesect" Monsters you control cannot be destroyed by your opponent's card effects.
<1><1>
FLIP: Change all face-up Attack Position monsters your opponent controls to Defense position.
When this card is tributed: You can add 1 "Disintisect" monster from your deck to your hand.
Art by davesrightmind on Deviantart
 
27icOXg.png
{Pendulum} "Disintesect" Monsters you control cannot be destroyed by battle when they attack an opponent's monster.
<3><3>
FLIP: Destroy this card on the field or take 500 damage, then you can put 1 "Disintisect" Pendulum Monster from your main deck face-up into your extra deck.
When this card is tributed: Target 1 card your opponent controls; destroy that target.
Art by Gorrem on Deviantart
 
ZDJgj9C.png
{Pendulum} "Disintesect" Monsters you control cannot be targetted by your opponent's card effects.
<3><3>
FLIP: Destroy 1 Spell/Trap card on the field or take 500 damage.
When this card is tributed: You can add 1 "Disintisect" spell/trap card from your deck to your hand.
Art by Yuchenghong on Deviantart
 
 
...yeah, not too many monsters.
 


 
[spoiler=Ritual Monsters]
 
M8uuTTk.jpg
This card can be Ritual Summoned with any "Disintisect" Ritual Spell Card. Whenever your opponent would activate a card effect: You can Tribute 1 monster and make that monster's ATK and DEF 0; inflict 500 damage to your opponent, and if you do, negate that monster's effects on the field.
Art by davesrightmind on Deviantart
 
eihucAd.jpg
This card can be Ritual Summoned with any "Disintisect" Ritual Spell Card. When this card is Ritual Summoned: You can tribute 1 monster you control; select 1 monster your opponent controls and shuffle it into the deck. Whenever a monster you control is tributed (except by this card's effect); gain 1000 LP.
Art by diegogisbertllorens on Deviantart
 
77Q5mBS.jpg
This card can be Ritual Summoned with any "Disintisect" Ritual Spell Card. This card can attack each monster your opponent controls once each. If this card would be destroyed by battle: you can tribute 1 monster; this card is not destroyed by battle, then add 1 "Disintisect" monster from your deck to your hand. You can only use this effect of "Disintisectoid Sabas" once per turn.
Art by Kunkka on Deviantart
 
RZ9Bfsc.jpg
This card can be Ritual Summoned with any "Disintisect" Ritual Spell Card. When this card is Ritual Summoned: You can tribute 1 monster you control; Gain LP equal to the total levels of monsters you control x300. Once per turn, when a monster you control is tributed (except by this card's effect); draw 1 card.
Art by Jessada on Deviantart
 


 
[spoiler=Spells]
 
Pa8BtBl.jpg
Ritual summon 1 "Disintisectoid" Monster from your hand (While you control a "Disintisectoid" Ritual Monster, this is a quick effect and can be activated from your hand as a quickplay spell card). You must also tribute monsters you control whose combined levels are more than or equal to the ritual monster's. You can banish this card from your graveyard (except during the turn it was sent there); add 1 "Disintisect" monster from face-up in your extra deck to your hand.
Art by Rawglor on Deviantart
 
7SR7kau.jpg
Ritual summon 1 "Disintisectoid" Monster from your hand or graveyard. You must also tribute monsters you control whose combined levels are more than or equal to the ritual monster's. While your opponent controls a monster whose level is higher than the total combined levels of monsters you control, you can banish monsters from face-up in your extra deck as tributes. You can banish this card from your graveyard (except during the turn it was sent there); add 1 "Disintisect" monster from face-up in your extra deck to your hand.
Art by Mask1985 on Deviantart

 

SatYZDa.jpg

All "Disintisect" monsters you control gain 300 ATK and DEF. Once per turn: You can pay LP in multiples of 400: Add 1 "Disintisect" monster from your deck to your hand, with Level equal to the amount of multiples of Life Points you paid. You can destroy this face-up card on the field; add 1 "Disintisect" Spell/Trap card from your deck to your hand. You can only use one effect of "Disintisect Breeding Ground" per turn, and only once that turn.
 

 

 

[spoiler=Traps]

 

tZlXbFz.jpg

Destroy all cards in each player's Pendulum Zones, then activate up to 2 of these effects, depending on the number of "Disintisect" monsters destroyed by this effect:

•1: Add 1 "Disintisect" card from face-up in your extra deck to your hand.
•2: Add 1 "Disintisect" monster from your deck to your hand.
•3: Draw 1 card.
•4: Immediately after this effect resolves, Ritual Summon 1 "Disintisectoid" monster from your hand.
 
lKuckPf.jpg
Target 1 "Disintisectoid" Ritual monster in your graveyard: Tribute monsters from your hand or your side of the field, with level equal to the targetted monster's; Special Summon that monster (this summon counts as a Ritual Summon). You cannot Ritual Summon for the rest of this turn. If this card is destroyed, destroy the targetted monster. If that monster is destroyed, destroy this card.
 

 
[spoiler=Extra]
 
4iYIhS2.jpg
2 level 2 EARTH Insect-Type monsters
Once per turn: you can detach 1 Xyz material from this card; add 1 EARTH Insect-Type monster from your deck to your hand. When this card is sent to the graveyard; you can add up to 3 "Disintisect" cards from your main deck, face-up in your extra deck, and/or your graveyard (except this card) to your hand. When you would tribute summon a "Disintisect" monster, you can treat this card as level 4. If the only cards in your pendulum zones are "Disintisect" cards, you can pendulum summon twice per turn.
(yes, I know it's powerful, but the deck actually needs the pluses, trust me)
 

 
Strategy and Support: Insect-Type support helps the deck with its already above average search power, especially Danipon and Gokipon, since all of the monsters have 0 ATK or DEF. Manju/Senju are obvious choices, although may slow down the deck in the wrong circumstances. The deck is a little stally, although perhaps pivotal into offensive tactics with Sabas's ability to strike once at each enemy, potentially clearing the board if you have enough power from a scale or the field spell. An OTK may be possible, but perhaps somewhat difficult with the lack of raw power the deck possesses. Overall, you should be able to pivot out of bad situations given the right cards.
 
Weaknesses: Floodgates are the solvers of all problems. A well-timed Vanity's Emptiness shuts down the entirety of the deck's offensives, while swords of revealing light Ignister Prominence, Skill Drain, Tiaramisu (my cardfu <3) or even Hi-Speedroid Chanbara can mess with the deck's defensives. Also Doom Donuts. Doom Donuts is a thing. Thanks, Admiral of Navigation.
 

Analysis: Upon testing, the deck seems to brick bad when it does, although various provisions can be made to prevent bricking. Oftentimes, standard Pepe plays are made (slayer + wavering eyes), but searching is hard without the Xyz or Rituals. On the bright side, the Field Spell is searchable very easily and provides +1s when needed. 

 

Interesting Combos: The main combo of the deck is to plus off of Luster/Wavering Eyes until you can pendulum summon enough monsters to constitute a ritual summon, or Xyz summon and search for an EARTH Insect-Type monster (if you were thinking what I was thinking, yes, this includes "Maxx "C"" ( ͡° ͜ʖ ͡°))

You can also add Gale Dogra, who can be pendulum summoned, is searchable, and sends Umutsuz to the grave from the extra, allowing easy +6s at the cost of some life. It also works for an Xyz summon.

Insect Immitation or Enemy Controller can be used to trigger the tribute effects of the pendulum monsters (which are difficult to activate on their own), while also either defending yourself or setting up another combo. Howling Insect and Naturia Butterfly work for the former, while the latter just depends on what your opponent controls.

 

Lore: I'm working on it
 
Speaking of which, all art is from Deviantart and I do not claim to own it and stuff.

 

Edits: Added actually atractive pendulums courtesy of DovaCardMaker

Nerfed stats

Added a field spell

Added an Xyz

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...