0PxPz0 Posted December 28, 2015 Report Share Posted December 28, 2015 so i maked an archetype around swords of revealing light and wanted to see what people think. the monsters generally follow the same theme being that the number of spells you control affects how powerful they are. right now i want to figure out some kind of boss monster for them and maybe a few traps MonstersSwordsman of Light - The gentlemanLvl 6LightWarriorIf this card destroys an opponents monster by battle while you control a spell card, this card can attack a second time this Battlephase and can attack directly.ATK 2100DEF 1800 Swordsman of Light - Street UrchinLvl 3LightWarriorWhen this card is summoned,inflict 200 damage to your opponent for each spell card you control.ATK 1200DEF 1000 Swordsman of Light - RapiusLvl 4LightWarriorIf this card is attacked while you control a spell card, destroy the attacking monster before the damage step.ATK 1600DEF 1500 Swordsman of Light - Gully SnipeLvl 2LightWarriorDuring your opponents Standbyphase, inflict 100 damage to your opponent for each spell card you control.ATK 600DEF 900 Swordsman of Light - Dual SabreLvl 4LightWarriorIf this card inflicts damage to your opponent, destroy cards they control equal to the number of spell cards you control.ATK 1900DEF 2000 Swordsman of Light - Broad GuardLvl 6LightWarriorThis card cannot be destroyed While in Defense position. Once per turn while in Attack position, this card cannot be destroyed by battle. You can only activate this cards effects while you control a spell card.ATK 2600DEF 1500 Swordsman of Light - BludgerLvl 7LightWarriorIf this card destroys a Defense position monster, inflict piercing damage. While you control a spell card any card that battles with this monster is destroyed before the damage step.ATK 2800DEF 2300 SpellsSwords of Shielding LightContinuousWhile this card is on the field monsters you control cannot be destroyed by battle. Destroy this card after three of your opponents turns. Swords of Searing LightContinuousDuring your opponents Endphase, they must pay 200 life points for each monster that attacked this turn or destroy those monsters. Destroy this card after three of your opponents turns. Swords of Freezing LightContinuousWhen this card is activated switch all monsters on the field to defense position. While this card is on the field battle positions cannot be switched. Destroy this card after three of your opponents turns. Swords of Enchanted LightContinuousWhile this card is on the field all spell/trap card effects accept "Swords of" cards are negated. While this card is on the field your opponent cannot activate spell/trap cards. Destroy this card after three of your opponents turns. Forge of LightAdd one "Swords of" card from your deck to your hand then discard the top card of your deck. Link to comment Share on other sites More sharing options...
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