Toffee. Posted December 30, 2015 Report Share Posted December 30, 2015 [spoiler=Meh...] [spoiler=Monster] Neonicorn Dancer Rubicorn LIGHT / Level 4 Beast / Effect During your End Phase, if you don't control another Beast or Winged-Beast-Type monster, Banish this card. Each of the following effects of "Neonicorn Dancer Rubicorn" can only be activated once per turn. When an opponent's monster declares a direct attack, you can Banish 1 card from your hand: Special Summon this Banished card, and if you do, this card gains 300 ATK but Banish it if it leaves the field. If this card is Summoned, except by it's own effect, you can add from your Deck or Banished Zone to your hand 1 "Unicorn" Normal Spell/Trap card. If this card is Banished from the hand, Draw 1 card. ATK 1900 / DEF 1300 Neonicorn Dancer Formocorn LIGHT / Level 4 Beast / Effect During your End Phase, if you don't control another Beast or Winged-Beast-Type monster, Banish this card. Each of the following effects of "Neonicorn Dancer Formocorn" can only be activated once per turn. When an opponent's monster declares a direct attack, you can Banish 1 card from your hand: Special Summon this Banished card, and if you do, this card gains 300 ATK but Banish it if it leaves the field. If this card is Summoned, except by it's own effect, you can Banish 1 Beast or Winged-Beast-Type monster from your Deck, and if you do, Banish 1 "Neonicorn" monster from your Deck. Then, during the End Phase of this turn, add 1 of your Banished "Neonicorn" monsters to your hand. If this card is Banished from the hand, Draw 1 card. ATK 1800 / DEF 1600 Neonicorn Dancer Joenicorn LIGHT / Level 4 Beast / Effect During your End Phase, if you don't control another Beast or Winged-Beast-Type monster, Banish this card. Each of the following effects of "Neonicorn Dancer Joenicorn" can only be activated once per turn. When an opponent's monster declares a direct attack, you can Banish 1 card from your hand: Special Summon this Banished card, and if you do, this card gains 500 DEF but Banish it if it leaves the field. If this card is Summoned, except by it's own effect, you can Banish 1 card from your hand, and if you do, Banish 1 face-up card on the field. If you activate this effect, this card cannot attack for the rest of the turn. If this card is Banished from the hand, Draw 1 card. ATK 1700 / DEF 1800 Neonicorn Dancer Brighticorn LIGHT / Level 4 Beast / Effect During your End Phase, if you don't control another Beast or Winged-Beast-Type monster, Banish this card. Each of the following effects of "Neonicorn Dancer Brighticorn" can only be activated once per turn. When an opponent's monster declares a direct attack, you can Banish 1 card from your hand: Special Summon this Banished card, and if you do, this card gains 500 DEF but Banish it if it leaves the field. If this card is Summoned, except by it's own effect, you can increase the ATK and DEF of all Beast and Winged-Beast-Type monsters you control by 300 for each of your Banished Beast and Winged-Beast-Type monsters. If this card is Banished from the hand, Draw 1 card. ATK 1500 / DEF 2000 Neonicorn Singer Littlecorn LIGHT / Level 1 Beast / Tuner / Effect You can only control 1 "Neonicorn Singer Littlecorn". You can only activate 1 of the following effects of "Neonicorn Singer Littlecorn" once per turn. @If this card is Normal Summoned, you can Special Summon 1 of your Banished "Neonicorn Dancer" monsters @During either player's turn, you can Banish this card: Special Summon 1 of your Level 4 Beast or Winged-Beast-Type monsters in Defense Position. ATK 1000 / DEF 500 Neonicorn Icon Jacksicorn LIGHT / Level 1 Beast / Synchro / Effect 1 Beast-Type Tuner + 1 or more non-Tuner LIGHT monsters You can only control 1 "Neonicorn Icon Jacksicorn". If this card is Synchro Summoned, you can Banish 1 card from your hand: Special Summon 1 "Neonicorn Dancer" monster from your Deck. Once per turn, during either player's turn, you can target 1 LIGHT monster you control: This turn, when any opponent's card effect resolves that targeted that card at activation, negate that effect. Then, for the rest of the turn, that card cannot be targeted by your opponent's card effect(s). If this card leaves the field, you can target 1 of your Banished "Unicorn" Normal Spell/Trap cards: Add it to your hand. [spoiler=Spell] Neonicorn Grid Spell / Field when this card is activated, you can Banish 1 Beast or Winged-Beast-Type monster from your hand or Deck. "Neonicorn" monsters you control gain 500 ATK and DEF if they battle an opponent's monster. Once per turn, if a "Neonicorn" monster you control declares an attack, you can Banish 1 Beast or Winged-Beast-Type monster from your Deck: Draw 1 card. During your opponent's turn turn, you can Banish this face-up card: Add from your Deck to your hand 1 "Unicorn" Normal Spell/Trap card. Unicorn Guitar Spell Activate if you have a Banished Beast or Winged-Beast-Type monster. Banish 1 card from your hand, and if you do, Banish 1 card on the field. Then, Banish this card. The U-Team Spell (This can is always treated as a "Unicorn" card) Add from your Deck or Banished Zone to your hand 1 Level 4 "Neonicorn" monster. If you have 3 or more Banished "Neonicorn" monsters, you can add 1 Level 4 or lower Beast or Winged-Beast-Type monster instead. You can only activate 1 "The U-Team" per turn. [spoiler=Trap] Unicorn Genesis Trap Return 1 of your Banished Beast or Winged-Beast-Type monster to your Deck: Negate the effect(s) of 1 face-up monster your opponent controls, and it's effect(s) cannot activate. You must control a face-up "Neonicorn" monster to activate and resolve this card. Super Unicorn Bros Trap Target 1 of your Banished "Neonicorn" monsters: Special Summon it. Then, Banish this card. Link to comment Share on other sites More sharing options...
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