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Airdragons


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58724TinyAirdragon.jpg

Pend:

If you Summon a WIND monster(s): You can destroy this card, and if you do, gain LP equal to the highest ATK among the Summoned monster(s).

 

Monster:

All battle damage done to the controller of this card, from battles involving this card, increases the LP of this card’s controller instead. If this card is destroyed in a monster zone(either by battle of card effect): Gain 800 LP, and if you do, Special Summon 1 “Floating Airdragon” from your hand or Deck.

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Pend:

You can destroy this card: Gain 1000 LP, and if you do, add from your Deck to your hand 1 “Airdragon” monster. You can only activate the Pendulum Effect of “Floating Airdragon” once per turn.

 

Monster:

All battle damage done to the controller of this card, from battles involving this card, increases the LP of this card’s controller instead. If this card is Summoned by the effect of “Tiny Airdragon”, gain 1000 LP. If this card destroys an opponent’s monster by battle, you can Tribute this card: Special Summon 1 “Knight Airdragon” from your hand or Deck.

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Pend:

You cannot Pendulum Summon monsters, except WIND monsters. This effect cannot be negated. Once per turn: You can

destroy 1 card you control, and if you do, Gain 1000 LP.

 

Monster:

If your LP are higher then your Opponent’s by at least 3000, you can Normal Summon this card without Tributes. All damage done to the controller of this card, increases the LP of this card’s controller instead. If this card is Summoned by the effect of “Floating Airdragon”, you can destroy 1 monster on the field. Once per turn, if an opponent’s monster(s) is destroyed(either by battle or card effect), gain LP equal to the highest ATK among the destroyed monster(s).

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If you control no monsters, you can Special Summon this card(from your hand). Once per turn, during either player's turn, you can pay 1000 LP: The original ATK of this card becomes 2000 until the End Phase. If this card is Tributed for the Tribute Summon of a WIND monster: Gain 1000 LP. During the End Phase of a turn this card was sent from the field to the Graveyard, you can Banish this card from your Graveyard: Add from your Deck to your hand 1 "Skydance Paladin".

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If this card is Normal Summoned, you can Special Summon 1 Level 4 WIND monster from your hand or Graveyard. Once per turn, you can pay 1000 LP and target 1 face-up WIND monster you control: It gains 1000 ATK until the End Phase. If this card is sent from your hand to the Graveyard: Gain 1000 LP.

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You can Discard 1 card: Add from your Deck or face-up from your Extra Deck to your hand 1 "Airdragon" monster. You can only activate this effect of "Airdragon Sanctuary" once per turn. If your LP are higher then your opponent's by at least 2000, all monsters your Opponent controls lose 800 ATK and DEF and all WIND monsters you control gain 800 ATK and DEF. If this card is destroyed: Gain 1000 LP.

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You can only activate this card during the Battle Phase, and only if your LP are higher then your Opponent's. All face-up monsters your opponent currently controls lose 1000 ATK until the End Phase. Then, if you control a face-up "Airdragon" monster, the effect(s) of all face-up monsters your opponent currently controls are negated. If this card is in your Graveyard, you can pay 2000 LP: Return this card to your hand. You can only activate 1 "Airbarrier" effect per turn, and only once per turn.

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tl;dr: Skype does things/the Airdragons are based on GB1 Dragonite/ I'm lazy for using Pokemon artworks.

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