Jump to content

Disintegration


Atypical-Abbie

Recommended Posts

A nuke-type Spell Card, the idea is that monsters with higher DEF are able to withstand the blast of this card.


 


FsuEfMp.png



Destroy all face-up monsters on the field, except monsters with 2000 or more DEF. During your turn, except the turn this card was sent to the Graveyard: You can discard 1 monster with 2000 or more DEF; add this card from your Graveyard to your hand. You can only activate 1 “Disintegration” per turn.



Link to comment
Share on other sites

I can see this being used with "Superheavy Samurais", both because of their naturally high DEF and the fact that you can remove this from the Graveyard to maintain the 'no Spell/Traps in the Graveyard clause'.  Honestly, the only thing I don't like is the 1000 burn damage on it.  It's already abusable by discarding high level Superheavies to get it back, so you can use it over and over again.  The fact that this is basically repeatable burn damage along with the destruction effect just makes it broken.

Link to comment
Share on other sites

I can see this being used with "Superheavy Samurais", both because of their naturally high DEF and the fact that you can remove this from the Graveyard to maintain the 'no Spell/Traps in the Graveyard clause'.  Honestly, the only thing I don't like is the 1000 burn damage on it.  It's already abusable by discarding high level Superheavies to get it back, so you can use it over and over again.  The fact that this is basically repeatable burn damage along with the destruction effect just makes it broken.

Yeah I wasn't too sure about that part. I will remove later.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...