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Nubian Zombies and The Sacred Snakes [WIP]


KindredTether

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This is a WIP but the basic idea will be similar to a Quasar deck, setting everything up and then summoning a massive boss monster to finish the game, in this case I'm still making the cards. Yanka is supposed to be used with Cobraman Sakuzy (http://yugioh.wikia.com/wiki/Cobraman_Sakuzy). Also Eidolon of the Pharaoh is pretty much Spirit of the Pharaoh without the Normal Monsters only restriction. Also my card grammar writing stuff sucks so any help with that would be appreciated.

 

[spoiler=Monsters]

Nubian Infantry

Monster 

Zombie / Effect

FIRE 

Level 2

1000 / 1000

You can discard this card to add 1 Level 2 or lower Zombie-type monster from your deck to your hand.

 

Nubian Scholar

Monster 

Zombie / Effect

FIRE 

Level 2

500 / 500

When this card is sent to the graveyard add 1 Level 2 or lower Zombie-type Monster from your deck to your hand.

 

Nubian Sorceror

Monster 

Zombie / Effect

FIRE 

Level 2

1200 / 200

If this card is sent to the graveyard for the Synchro Summon of a Zombie-type Monster, add 1 Spell card from your deck to your hand.

 

Sacred Cobra, Yanka

Monster 

Reptile / Tuner

FIRE 

Level 3

1800 / 400

When this card is Summoned, you can Special Summon 1 Level 3 Reptile-type Monster from your Hand, Deck or Graveyard in Face-down Defense position. You can move this card to Defense position to flip a monster you control face-up. 

 

Eidolon of the Pharaoh

Monster

Zombie / Effect

FIRE

Level 6

This card's name is always treated as 'Spirit of the Pharaoh'. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The First Sarcophagus". When this card is Special Summoned, you can Special Summon up to 4 Level 2 or lower Zombie-Type Monsters from your Graveyard.

 

Apep, God of Snakes

Synchro

Reptile / Effect

FIRE

Level 6

'Sacred Cobra, Yanka' + 1 or more non-Tuner Reptile-type Monsters
This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. Unaffected by Spell / Trap effects. Once per turn you may banish a Reptile-type monster from your graveyard, then call the names of up to 2 Spell / Trap cards, if your opponent holds or controls any cards of those names, destroy them. 

 

 

 

 

[spoiler=Spells]

Iteru the Great River

Field Spell

Once per turn you can discard 1 card to send 1 Level 4 or lower Zombie-type Monster from your deck to the graveyard. When this card would be destroyed you can discard a Monster card instead.

 

The Pharaoh's Sarcophagus 

Quick-Play Spell

Discard 1 card. Send 1 copy of 'The First Sarcophagus', 'The Second Sarcophagus' and 'The Third Sarcophagus' to the graveyard. Special Summon 1 'Spirit of the Pharaoh' from your deck or graveyard, ignoring it's summoning conditions. You can banish this card and a Zombie-type Synchro Monster from your graveyard to send up to 4 Continuous Spell or Trap cards into your deck.

 

 

 

 

[spoiler=Traps]

 

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Here we go

 

[spoiler=Monsters]

 

Nubian Infantry

Monster 

Zombie / Effect

FIRE 

Level 2

1000 / 1000

You can discard this card (from your hand): add 1 Level 2 or lower Zombie-type monster, ​except "Nubian Infantry", from your deck to your hand.

 

Nubian Scholar

Monster 

Zombie / Effect

FIRE 

Level 2

500 / 500

When this card is sent to the graveyard: You can add 1 Level 2 or lower Zombie-type Monster from your deck to your hand, except "Nubian Scholar." You can only use this effect of "Nubian Scholar" once per turn.

 

Nubian Sorceror

Monster 

Zombie / Effect

FIRE 

Level 2

1200 / 200

When this card is sent to the graveyard for the Synchro Summon of a Zombie-type monster: add 1 "Nubian" Spell card from your deck to your hand. You can only use this effect of "Nubian Sorceror" once per turn.

 

Add Raigeki? nah

 

Sacred Cobra, Yanka

Monster 

Reptile / Tuner

FIRE 

Level 3

1800 / 400

When this card is Summoned, you can Special Summon 1 Level 3 Reptile-type Monster "Cobraman Sakuzy" from your hand, deck or graveyard in facedown Defense position. Once per turn: You can target 1 facedown Defense Position monster you control; change it to face-up Attack Position, and if you do, set this card facedown.

 

Eidolon of the Pharaoh

Monster

Zombie / Effect

FIRE

Level 6

This card's name is always treated as 'Spirit of the Pharaoh'. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "The First Sarcophagus". When this card is Special Summoned, you can Special Summon up to 4 Level 2 or lower Zombie-Type Monsters from your Graveyard.

 

Apep, God of Snakes

Synchro

Reptile / Effect

FIRE

Level 6

'Sacred Cobra, Yanka' + 1 or more non-Tuner Reptile-type Monsters
This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. Unaffected by Spell / Trap effects. Once per turn: you can target 1 Reptile-type monster from your graveyard, then declare up to 2 Spell / Trap card names; banish the first target, then look at your opponent's hand and cards facedown in their Spell/Trap card zones, and if any of them share a name with the name you declared, destroy them.
 

 

[spoiler=Spells]

 

Iteru the Great River

Field Spell

Once per turn: You can discard 1 card; send 1 Level 4 or lower Zombie-type Monster from your deck to the graveyard. You can only use this effect of "Iteru the Great River" once per turn. When this card would be destroyed, you can discard a monster from your hand instead.

 

The Pharaoh's Sarcophagus 

Quick-Play Spell

Discard 1 card and send 1 each of 'The First Sarcophagus', 'The Second Sarcophagus' and 'The Third Sarcophagus' from your deck to the graveyard; Special Summon 1 'Spirit of the Pharaoh' from your deck or graveyard, ignoring its summoning conditions. You can banish this card and 1 Zombie-type Synchro Monster from your graveyard, then target up to 4 Continuous Spell/Trap cards in your graveyard; shuffle them into the deck.

 

 

 

I have fixed them

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